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Should Toggle skills be on by default?? (no bait)
i believe i speak in the name of all wind archers when i say this; toggle skills should be on by default and keep the option to be turned off/on like they do now.
as a wind archer since the cygnus revamp at ~2014 (in ems) and a veteran player since 2006 (both ems and gms) i've gone through a lot, from passive skills to buffs to toggles to passives again, and i see the need for toggle for skills like "teleport mastery" for mages or "body pressure" for arans, where you wouldn't necessarily want to draw monster aggro on your way to a map, because they might knock you off ladders with ranged attacks or similar scenarios, but wind archers are not in the same category, for if we take off our toggle (trifling wind) we lose approximately 40% of our damage input. 40% is a big deal to lose. it means i would have to do bosses for 1.66x times longer per boss if say i accidentally forget to put it on or just logged in and had to do something real quick in real life. it also means i would have to use an extra "buff" every time i die, for example, while doing bosses like magnus where you don't really have the extra 1~2 seconds to buff up before you dive right in to the fight. unless you want to risk dying again.
my suggestion or request would be to either have toggles on through deaths and log offs or to have them on by default when logging in.
edit: i thought i could somehow make the poll have 2 options checked but i guess not.
- should toggles be on by default?21 votes
On when logging in 57% (12 votes)
Off when logging in 5% (1 vote)
Have it on/off through deaths 19% (4 votes)
It's fine as it is 19% (4 votes)