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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
here!
Swap Shade's link skill with it's revive skill
Shade's current link skill gives 10% chance to survive a fatal attack, which is a decent link to have if you're bossing a lot but an RNG is an RNG and if you've ever clean slated something you know 10% is too low a probability (only really useful for high death counters like magnus). But shade has a third job skill that prevents you dying from a fatal attack (30 min cd) and most the time as a shade, I rely on this skill to save me.
How about making the 100% revive skill as a link skill instead of the 10% chance skill? I find this a more useful configuration than having the RNG as a link skill. But what do you think?
Comments
being saved in magnus is nothing considering you get 10 lives, which is what the op said (I got saved multiple times in it)
But other than that it's not really as useful as it's made to be. It hasn't saved me when I really needed it but other people will say otherwise so I guess anecdotes are not a strong argument. But having it 100% allows you to plan boss fights ahead of time so that to me is more useful than a low rng, though I think that revive skills like shades should be toggleable since it will give more control over a characters fate (there are times when I wanna die instead).
Furthermore, 1 extra life in a bossfight (via the 30 minute cooldown) is usually not going to make the difference whether you clear or not. Yeah, it can, but in the long run it really won't make that much of a difference. Now, if you have a lucky run and the 10% saves you 3 times, that's HUGE. Especially in end-game bosses. Even if you go a few bosses without your shade link proccing once, if it happens to then proc 3 times in 1 Lucid fight, it can literally make the difference whether you clear or not. I would much rather have a chance at 3 extra lives than 1 guaranteed extra life per bossfight (as the 1 life won't make a difference but the 3 lives will).