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100% Clean Slate Scroll

NumbNinjaNumbNinja
Reactions: 995
Posts: 29
Member
edited October 2016 in Suggestions, Feedback, and Requests
Correct me if I am wrong, but I don't believe there has been a 100% clean slate scroll yet. I know there are 100% innocence scrolls where it cleans your gear almost entirely, but it doesn't help the players when their next upgrade fails. My suggestion is to make a 100% clean slate scroll in cash shop and maybe maple rewards shop. The reason is because I've seen many frustrated players trying to perfect their gear but had to spend countless mesos repeatedly only to fail once again. I've seen people quit from this. There might be problems where this idea may support the "pay to win" aspects of the game, but I'm pretty sure making upgrades easier for players will help keep some players content. I understand that maple has protection scrolls, return scrolls, etc. I think now is a good time for 100% clean slate scrolls to be release.
  1. Should we have 100% Clean Slate Scrolls?14 votes
    1. Yes, it'll be easier to perfect my gears!!! d^^b
       79% (11 votes)
    2. No, it's another scheme to take our money!!! D:
       21% (3 votes)

Comments

  • AKradianAKradian
    Reactions: 40,340
    Posts: 6,342
    Member, Private Tester
    edited October 2016
    Use a safety/shield scroll before scrolling, and you won't need to clean-slate after.
  • AggraphineAggraphine
    Reactions: 19,415
    Posts: 3,553
    Member
    edited October 2016
    There are 100% clean slate scrolls already. But they're restricted to rare events.
  • WeekendBossWeekendBoss
    Reactions: 760
    Posts: 14
    Member
    edited October 2016
    There were these 100% clean slate scrolls, but back in the day they were just called White Scrolls.
  • AKradianAKradian
    Reactions: 40,340
    Posts: 6,342
    Member, Private Tester
    edited October 2016
    WeekendBoss

    There were these 100% clean slate scrolls, but back in the day they were just called White Scrolls.
    No, White Scrolls were what we now call Safety Scrolls (or Cash Shop Shield Scrolls). You had to use them before (well, along with) the scroll you were trying to apply to your equipment, not after the scroll failed.

    The closest thing to 100% Clean Slates we had in the old days were Pam's Song. These were items that you had to have in your inventory while scrolling, and if a scroll failed, you'd get asked whether to recover the slot using the Pam's Song. The Song would not get used up if the scroll passed, nor would it get used up if the scroll failed and you decided not to recover the slot. However, as I said, you had to have it in your inventory and make the decision immediately after scrolling. You could not, for example, buy an equip in FM that was cheap because of a lost slot, and then recover it with Pam's Song and rescroll. Also, Pam's Song cost a whopping $15.
    Its2Sharp4U
  • ふかせふかせ
    Reactions: 1,475
    Posts: 177
    Member, Private Tester
    edited October 2016
    If not 100% clean slates, then at least something higher than 20%. There should be more clean slates with higher % success than the abysmal ones we have now. Those 1% scrolls are next to useless, especially the ones with destruction rates included.
  • KerBansotKerBansot
    Reactions: 1,635
    Posts: 271
    Member
    edited October 2016
    ふかせ
    ふかせ said:

    If not 100% clean slates, then at least something higher than 20%. There should be more clean slates with higher % success than the abysmal ones we have now. Those 1% scrolls are next to useless, especially the ones with destruction rates included.
    This. The only normal ones in circulation are 5 or 10%, I don't even see 20% ones anymore. So maybe either make a version with higher success rate or make 20% ones more accessible.
  • gamechangergamechanger
    Reactions: 3,460
    Posts: 506
    Member
    edited October 2016
    KMS does release 100% CSS on rare, special events. But GMS has never done that, barring maybe 1 event that I don't remember. Really though at this point I would be happy if they:

    * Removed the boom chance from every CSS in the game

    * Increased the % success rate on every CSS by a flat 10%

    * Stock the CS with 40% CSS scrolls at a reasonable price

    That way CSS will be much less tedious and frustrating. Its beyond ridiculous to fail 30+ CSS10% in a row due to a buggy RNG, and by changing those to 20% it would make that far less likely to happen (orders of magnitudes less likely).