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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
here!
Dark Knight skill change questions
Hi, I was comparing the skill changes listed on Orange Mushroom to the changes specified on the patch notes and I noticed a few things that were missing/different.
Lord of Darkness
On Orange Mushroom: Lord of Darkness: Lord of Darkness now heals 3% of your maximum HP when attacking boss monsters
Our Patch Notes: Lord of Darkness: Added a function that increases damage by 3% when attacking a boss.
Was this a mistake or did GMS decide not to go with the KMS version and do something a bit differently? Not complaining, but I'd like to know which version of the skill is the correct one.
Sacrifice
On Orange Mushroom: Sacrifice: cooldown of 70 seconds has been added, in addition to existing effects Sacrifice’s cooldown is now decreased by 0.5 seconds every time Beholder attacks, an error where summoning Beholder would cause this buff to disappear has been fixed.
Our Patch Notes: Sacrifice: Added a 70 second cooldown. Applied Buff Freezer.
For this one, my question is if GMS Dank Knights will be getting the 0.5s cooldown decrease on sacrifice every time our Beholder attacks.
Final Pact
On Orange Mushroom: Reincarnation: Reincarnation is no longer affected by cooldown resets and buff duration increasing effects, an error where MP was not recovered has been fixed
Our Patch Notes: Final Pact: Cooldown cannot be reset.
Finally, I'd like to know if Buff duration still has an effect on Final pact.
Sidenote: My assumption as to why these things weren't specified/cut out is due to Nexon going with more condensed patch notes recently therefore information that they thought wasn't helpful was removed? Maybe I'm wrong and our patch notes are correct and just different from KMS, but I'd still like some clarification.
Comments
^ The notes on Orange mushroom for those interested.