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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
here!
Revert Raging Blow sound effect to before v.177
Before v.177, non-Enraged Raging Blow sounded like in this video:
It's a single long "swish" which matches the animation of the sword's arc movement.
V.177 changed it to be like in KMS, so now it sounds like this:
A very annoying ratatatatata which I guess is supposed to represent every single line of damage with a separate clang, or something.
To me, it sounds horrible. And as this is my one and only mobbing skill that I have to use all the time, it basically makes playing a Hero, with SFX on, very painful.
Please consider reverting the sound for the skill to what we had before.
Comments
I hope this gets addressed, the old sound was way better. Reminds me of a similar thing that happened with I/L's Glacial Chains a few years back.
I never liked that "swish" sound effect because of the way they swung their sword in a circular motion which doesn't draw out maximum power if this were a real sword technique tbh. The new one reminds me the clanging of metal via the sword banging against enemies that possibly have some sort of armor.
TLDR : I Love the new KMS SFX !!!! , Pls Don't revert the SFX Back! ,You can try lowering your sounds in game/put on some music.
And I use the in-game sounds to know what's going on. If I mute them (or lower them and put on music to drown them out, which is the same thing), I feel half-blind.