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KANNA SOLUTION

ArtemisaArtemisa
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edited December 2018 in General Chat
The solution is to return to Kanna an event character such as Zero and only add it by seasons. Second, implement a 1 minute coldown to the kishin skill.


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Comments

  • AggraphineAggraphine
    Reactions: 19,415
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    edited December 2018
    This, honestly, sounds like the simplest solution with the most immediate, positive, results.

    But is it known for certain whether or not bots can bypass creation restrictions? I know no one's probably ever seen or heard of it happening(outside of nexon screwing the pooch twice and allowing zero to be created on reboot, but that's beside the point), but they've never really had a reason to try it before, and if kanna became a restricted-creation class like zero and beast tamer, then that could very well give them a reason to look into it.
  • DeadlingDeadling
    Reactions: 730
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    edited December 2018
    I think they had the right idea to remove Kishin entirely as they did in that "screw up". lmao.
  • ArtemisaArtemisa
    Reactions: 835
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    edited December 2018
    Solutions exist, you just have to have the desire to do it. The best thing for the Kanna is to become an event character.


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  • luna02luna02
    Reactions: 1,255
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    edited December 2018
    eliminating kishin is simple and easy, but as the memo specifies, this has advantages and disadvantages and the solution is add Kanna an event character such as zero and best tamer and implement security against hackers, the memo once again does not help at all in solutions, it is easy to eliminate the kishin, but if you eliminate kishin the frenzy totem also or reduce the spam of this, but for nexon it is a negative point, the memo does not specify another point, ARK HACKERS, lately there are many hackers of this job. 200 - 220- 240 hacking freely
  • AKradianAKradian
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    edited December 2018
    Hackers are able to create accounts very, very quickly. This means that whenever Kanna is opened for creation, they can make a stockpile of a million accounts with just a level 1 Kanna on them, and then start running them as needed.

    Even if making Kanna an event character helps with the lag caused by botters spamming kishin (the botters will still be around, but might use other classes), it won't solve the problem of the "two computer meta" (where one "must" have a Kanna on a second computer in order to train or farm effectively on their main or other characters) or the Reboot reliance on farming meso on a Kanna for most of one's playing time. Nor would it solve the problem of the Kanna class being considered only good for Kishin.
  • iLiMiTaDoiLiMiTaDo
    Reactions: 1,435
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    edited December 2018
    AKradian wrote: »
    Hackers are able to create accounts very, very quickly. This means that whenever Kanna is opened for creation, they can make a stockpile of a million accounts with just a level 1 Kanna on them, and then start running them as needed.

    Even if making Kanna an event character helps with the lag caused by botters spamming kishin (the botters will still be around, but might use other classes), it won't solve the problem of the "two computer meta" (where one "must" have a Kanna on a second computer in order to train or farm effectively on their main or other characters) or the Reboot reliance on farming meso on a Kanna for most of one's playing time. Nor would it solve the problem of the Kanna class being considered only good for Kishin.


    Do you want a definitive solution? Eliminates the effect of Kishin and Frenzy Totem and increases the respam of the maps.
  • iLiMiTaDoiLiMiTaDo
    Reactions: 1,435
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    edited December 2018
    It just makes me sick to think that Nexon does this and profits from the sale of the Frenzy Totem ....
  • ACMBlackCipherACMBlackCipher
    Reactions: 1,690
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    edited December 2018
    That's kind of the point of a business. And while Nexon has taken P2W to a bit of an extreme, it's how F2P games stay alive. Free to play, free to advance your character, pay to make it faster.
  • ArtemisaArtemisa
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    edited December 2018
    Respam's ability is originally kanna's own, not frenzy's ....
  • DancemonDancemon
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    edited December 2018
    I can live with the current lag and see no good reason to nerf kishin, except perhaps if nexon wants to make more Money out of frenzy totems because removing kishin will make These a must (i vote if kishin goes, frenzy should go too)

    Removing kishin will do absolutely nothing to the fact that a second pc boosts gameplay.
    remember the old days where efficient Training meant having a bisshop for hs, a DK for hyperbody and a ringmule for extra exp logged in , which meant 4 pc counting the char you were playing.
    if kishin goes the game will slow down dramatically for most Players unless if they have a bisshop or beasttamer buffs on a second pc,.
    I guess that Players who only have kishin now and do not want to go through the effort of leveling one of those will rather quit than Play at a slower pace.

    Killing Kishin is only a next step in slowly killing the game.
  • FuhreakFuhreak
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    edited December 2018
    Dancemon wrote: »
    I can live with the current lag and see no good reason to nerf kishin, except perhaps if nexon wants to make more Money out of frenzy totems because removing kishin will make These a must (i vote if kishin goes, frenzy should go too)

    Removing kishin will do absolutely nothing to the fact that a second pc boosts gameplay.
    remember the old days where efficient Training meant having a bisshop for hs, a DK for hyperbody and a ringmule for extra exp logged in , which meant 4 pc counting the char you were playing.
    if kishin goes the game will slow down dramatically for most Players unless if they have a bisshop or beasttamer buffs on a second pc,.
    I guess that Players who only have kishin now and do not want to go through the effort of leveling one of those will rather quit than Play at a slower pace.

    Killing Kishin is only a next step in slowly killing the game.

    This is why the nodestones for holy symbol and others exist.
    It no longer becomes "required" for you to have a bishop. You can just use the buff yourself.
    Even if it is a weaker version, I doubt many people want to fire up their second computer and manage another character just for that. (Some would)
    You could also just throw on a 1.5x EXP coupon or 2x coupon. They're not that hard to come by.

    A second PC will always boost gameplay as long as party buffs exist. The problem with Kishin is that it drastically changes the game, plus there's no solo alternative to it.
  • DancemonDancemon
    Reactions: 1,635
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    edited December 2018
    with all the current 5th job attack skills there is barely room for any of those weak self-buffs.
    leaving attack skills out for These selfbuffs is slow grinding for all except the strongest.
    you can rest assured that those with a second pc will still have a huge Advantage

    the only drastic Change Players will have when kishin is nerfed is that all dailys and quests will become very tedious and time´consuming

    wolf and bounty hunter Portals take too Long to spawn without kishin
    it takes longer to spawn elites
    Combo gets harder to maintain
    it takes a lot longer to farm quest-Drops

    as Long as These issues are not resolved killing kanna will kill the game for most Players i know
  • FuhreakFuhreak
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    edited December 2018
    Dancemon wrote: »
    with all the current 5th job attack skills there is barely room for any of those weak self-buffs.
    leaving attack skills out for These selfbuffs is slow grinding for all except the strongest.
    you can rest assured that those with a second pc will still have a huge Advantage

    the only drastic Change Players will have when kishin is nerfed is that all dailys and quests will become very tedious and time´consuming

    wolf and bounty hunter Portals take too Long to spawn without kishin
    it takes longer to spawn elites
    Combo gets harder to maintain
    it takes a lot longer to farm quest-Drops

    as Long as These issues are not resolved killing kanna will kill the game for most Players i know

    I have to disagree with all these points. None of this is hard to do if you just grind in a party.
    I actually use 3 or 4 of the self buffs depending. I don't have to sacrifice anything to use them.
    Leveling them up makes them stronger and I feel like they're worth using.
    I'm far from being "the strongest" as I don't even really boss. To each their own I guess.
  • VankaiserVankaiser
    Reactions: 610
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    edited December 2018
    The final solution is nerf the effect of FrenzyTotem and Kishin. Both at the same time so you do not find any complaints. let the old maple come back ¡¡¡
  • rizariza
    Reactions: 3,125
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    edited December 2018
    Honestly, there's no real way to solve it but have in-game patrol have them manually hunt and ban them problem solve or bring the Korean death team!!! shout out to kms team ;)
  • SwordStakerSwordStaker
    Reactions: 1,535
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    edited December 2018
    Vankaiser wrote: »
    The final solution is nerf the effect of FrenzyTotem and Kishin. Both at the same time so you do not find any complaints. let the old maple come back ¡¡¡

    If you touch Frenzy you lose a lot of paying customers. Very stupid move for Nexon to do
  • BandaBanda
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    edited December 2018
    If you touch Kishin you lose even a much bigger Player base.

    A second pc with kishin is the cheap solution to get some decent equips
    (faster playing means being able to Play multiple accounts to gain more stuff for decent equips0

    In a game where most end equips each cost a Player more than the Price of a second pc a lot of Players still hope to Progress with Play to win instead of pay to win.
    The Price of good end equips needed for most of the upper end Boss Content lies somewhere between that of a car, and that of a small house.
    poor Players try to compensate with overplaying at the cost of a second pc

    take a way this hope to improve by nerfing their means to Play efficiently and a lot of them will give up the game

    Since most of this Group are Players who really Play a lot and on multiple accounts, nerfing kishin will take away lag in more ways than one.

    It will free up a lot of maps since so many People will quit

    Have fun in a dying maple world
    MikuloverVankaiser
  • VankaiserVankaiser
    Reactions: 610
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    edited December 2018
    Banda wrote: »
    If you touch Kishin you lose even a much bigger Player base.

    A second pc with kishin is the cheap solution to get some decent equips
    (faster playing means being able to Play multiple accounts to gain more stuff for decent equips0

    In a game where most end equips each cost a Player more than the Price of a second pc a lot of Players still hope to Progress with Play to win instead of pay to win.
    The Price of good end equips needed for most of the upper end Boss Content lies somewhere between that of a car, and that of a small house.
    poor Players try to compensate with overplaying at the cost of a second pc

    take a way this hope to improve by nerfing their means to Play efficiently and a lot of them will give up the game

    Since most of this Group are Players who really Play a lot and on multiple accounts, nerfing kishin will take away lag in more ways than one.

    It will free up a lot of maps since so many People will quit

    Have fun in a dying maple world



    it is true, there are more players who use a second PC for kanna, than people with frenzytotem, Nexon acavaria with the dreams of many of their players and the result would be a disaster.
  • SorrowSorrow
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    edited December 2018
    AKradian wrote: »
    Hackers are able to create accounts very, very quickly. This means that whenever Kanna is opened for creation, they can make a stockpile of a million accounts with just a level 1 Kanna on them, and then start running them as needed.

    Even if making Kanna an event character helps with the lag caused by botters spamming kishin (the botters will still be around, but might use other classes), it won't solve the problem of the "two computer meta" (where one "must" have a Kanna on a second computer in order to train or farm effectively on their main or other characters) or the Reboot reliance on farming meso on a Kanna for most of one's playing time. Nor would it solve the problem of the Kanna class being considered only good for Kishin.
    The root cause of our server instability is how quickly cheaters can create new accounts. Kishin's impact on the servers would be slim if account creation was resolved.
  • SeleucidSeleucid
    Reactions: 200
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    edited December 2018
    Sorrow wrote: »
    AKradian wrote: »
    Hackers are able to create accounts very, very quickly. This means that whenever Kanna is opened for creation, they can make a stockpile of a million accounts with just a level 1 Kanna on them, and then start running them as needed.

    Even if making Kanna an event character helps with the lag caused by botters spamming kishin (the botters will still be around, but might use other classes), it won't solve the problem of the "two computer meta" (where one "must" have a Kanna on a second computer in order to train or farm effectively on their main or other characters) or the Reboot reliance on farming meso on a Kanna for most of one's playing time. Nor would it solve the problem of the Kanna class being considered only good for Kishin.
    The root cause of our server instability is how quickly cheaters can create new accounts. Kishin's impact on the servers would be slim if account creation was resolved.

    If you want to prevent hackers from creating new accounts so quickly, put Kanna behind both an event and minimum level wall. That would prevent them from stockpiling Kanna accounts without taking away the class for legitimate players who have a decent amount of time invested. There's nothing inherently wrong with the class and it definitely speeds up the pace of the game.