To add to this I would agree. The sound balancing/mixing in this game has seemed a little lackluster lately. A key example I notice is with looping of certain tracks (Lachelein clock tower) or the absurdly loud sound effect for Shadowers assassinate…
S1 rescue, portal to floor B1 is bugged. Bad enough the portal to get into the rescue is having issues, once you get in can't even get through the B1 portal to do stage 4. Hope the event gets extended because of this. What's even the point of those …