Its really odd that they don't exist, given that Explorer classes are relatively less interesting to play.
I'd do something like:
Warriors: +%life and weapon damage.
Mages: +%mp and magic damage.
Bowman: +move speed and crit chance.
Thief: +jum…
Yay, a glitchy event they roll out every two years.
I would have made it past 1000 coins due to an extra 5 tickets from Maple Missions and buying another 5 with Reward Points, but the game decided to crash on Round 3...
I was 3 coins short.
Bou…
Murderised by Kanna again on round 10.
Tried paralysing her another time and still almost died. Does she have a damage reflect skill?
Why is Kanna on round 10 more dangerous than the final boss???
Only got 450 coins so far and will only have ti…
I tried it recently and was rather confused by the weapon sprites being displayed at right angles to how it should have been. The interface was also not clear about how to do things or what it was about or how it linked to the Mapleworld. (But I fai…
Interestingly themed areas and great music.
When getting into the Sleepywood Dungeon was time consuming and creepy.
Overly grindy quests and minigames.
Terrible boss battles.
Hrm, it might have just been from enemies being a few too many levels higher than me. As I was playing around against Advanced Knights and dying to Elite Monsters there, but I just tried an hour against Black Robosaucers and while it was still diffi…
Definitely not doing any star force maps. (I had noticed the rather large damage numbers from them and just stayed away.) Nice maths though.
Maybe I'm just getting unlucky with the random mods, or they are using multiple hit attacks that are not …
The first boss appears to be designed to kill everyone in 3 hits. The only reason I could get past it was because of the free res that doesn't reset boss health.
I can confirm that there are a couple of areas that spawn enemies while you are in c…