This is a perfectly valid request, when I see a map at 0-30% I lose interest in playing, I'd rather wait for it to go 80% or higuer than spend twice the time training on a map.
Log in: Burning fields 10-20%? = "Bye bye, see you tomorrow maple"
I agree. Kannas should not be forced to endure these red droplets (that aren't even affected by skill transparency) just to have damage similar to other mages (as per the update notes).
Either the 30% damage passive should be moved to another skill, or the active part of Soul Shear should become a toggle.
That or make the orbs seethrough, almost completely transparent, like what they did to the menus. Soul Shear right now is annoying not only for the Kanna, but for everyone that makes a party with a Kanna. And if 2 or more kannas make a party... God help us.
As most (if not all) Kannas know, Soul Shear becomes pretty much useless at 4th job, and most just simply avoid it like the plague even through 3rd job because it impairs visibility on drops on the map, or buy an SP reset scroll on 4th job to get rid of it. But now since they added the 30% final attack passive bonus on the skill, (that for some reason doesn't show on stats window) now it's a must for the job. So an easy solution to this would be make the skill a toggle (on/off) one, like teleport mastery or magic guard, that way people who want to see red dots all over can do, and if you don't just don't turn it on, and you still get the passive +30% final attack bonus either if it's on or off, like mechanic guard skill, that would be a Win/Win.