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Roar

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Roar
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  • Don't nerf the drop rate system like KMS did

    People in this thread seem to be grossly misunderstanding what these changes are. These changes hurt EVERYBODY'S rates, rich or poor, drop gear or no drop gear. You use a Big Spider familiar? Your rates just went down with this patch. Slightly buffing the base Nodestone drop rate doesn't change that. It's still a net loss for literally every single person who takes this game even remotely more seriously than "Oh I remember this game from when I was a kid, I'll play it for 3 days and then never again!". This change doesn't just affect Nodestones either, it affects Arcane symbols, droplets, event drops, boss drops, etc. Literally anything you could ever want to farm will now be harder to farm. This change is completely whack and it affects / damages endgame Reboot more than any other patch we've had. Reboot is easily the most popular server in GMS and it's about to lose a lot of players because of this change. Do NOT implement this, please. Let's learn from KMS's mistake and not implement a system they decided to do away with because the community there hated it that much.
    darik