Could you stop nerfing the kannas? Ether Pulse is at least twice times slower than other teleports mages and this change will make it even harder.
I can also notice that you are very quick with implementing bad changes while we are still waiting for Haku Buff revamp since october.
If all of you like playing Kanna, then you shouldn't cry about its damage. It's just a game. If you want a DPS class, look at a chart.
I'll give you example. Imagine that you are working in a good job that you like. Now suddenly they cut you 60% of your salary. Are you gonna try to explain it or you just keep gonna work because this a job which you like? This is your logic, and the salary in this case is our dmg. Kanna need dmg to be viable on the new 230 lvl content that they are currently introducing. And we won't change class because it's not that easy to get Arcane Force.
After the nerf my damage is on the same level with a 5th job buccanner. The difference is he have 13k str while I have 22k int. I hope that you already working on fix because kanna is unplayable at this moment.