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About Me
i'm a canadian gms player since 2006 and have enjoyed maining a f/p mage, kanna, and beast tamer in that order over time!
  • Remove Kishin

    i do think kishin's spawn-affecting effect should be removed, or nerfed down to something minimal that still gives a boost to kanna mains (e.g. 5-10% boost) without being broken and that map spawn should be increased or fury / wild totems made more accessible

    the issue with kishin is it strongly favours one class so much and the idea that people are making the class as a mule just to train another class breaks my heart; one class shouldn't have such an advantage over others so i think any spawn increasing should be at a map level (benefits everyone equally) or in a totem accessible to all (benefits everyone equally)
    ShadowRiku