Woah woah woah guys, c'mon, let's be civil here. Just move passed it and stay on topic.
Yea your right i should probably calm down , im just sick of the constant kanna nerfs (and knowing nexon's history) they will do nothing to compesate us, i worked years on my kanna and she barely works now even with kishin, im just sad i have to defend my class at every turn.(less)
I don't understand how to you and several people there kishin defines the class itself, she has so many good things apart it(party buff, binds)
In my opinion, kishin is just like hs from bishop which has became a decent skill in the end.
Also, just because only that skill defines that class and people choose it just for that only justifies the needed change
Can you imagine people maining bishops just for hs?
Edit:
Sum of the repeated suggestions in those threads, my favorite is the first idea, while the last one shouldn't exist but was suggested so still summed up:
1)First of all just increasing the base spawn rate and mobs will be enough and then the frenzy/kishin should just hit the cap of spawn rate and mobs, for example now the kish and frenzy give around x2-3 rates(that means x2-3 mobs and spawn rate, not sure whats the cap of monsters in map and seconds per spawn) , it should give just x1. 5+- and the base should be x1. 5 than currently , that would be fair for both sides.
2)make the kanna link skill as kishin
3)make decent skill kish
4)in reboot some suggested to make frenzy for week buyable for mesos , most of them forgot about normal server so then normal worlds should also get it for maple rewards(so it will be fair)
5)remove both kish and frenzy and change spawn rate and mob count
6)remove both kish and frenzy without any change (x) (less)