Aggraphine wrote: »Aggraphine wrote: »I'm curious, how much work do you believe fixing the current crashes and such would take?
It shouldn't matter how much time or effort it takes to fix the game, they should fix it! That is the problem nowadays, no one wants to put in effort. There are plenty of games that would have taken down their servers down and fixed it right away. Nexon just doesn't care if it don't involve real money.
Okay so if "it shouldn't matter how much time" it takes, why are you complaining? It's almost never readily apparent what the root cause of an issue is in most code, never mind code that's 15 years old and has changed hands innumerable times over that time period. This has nothing to do with the competence, or lack thereof, of anyone working for nexon. That's just how coding is. You can change one part of it, fix one thing, and end up breaking something entirely unrelated.
What, do you think if you sit here and whine loud enough that the damn president of nexon korea will materialize in your thread to congratulate you for finding the magic pass-phrase that allows them to access the super fixer tool that allows them to change the gamebugged code line from 1 to 0?
Aggraphine wrote: »I'm curious, how much work do you believe fixing the current crashes and such would take?