Demon avenger's first 5th job skill - demon frenzy - is almost unusable in serious boss fight. Even while mobbing in arcane river, the hp decreases so fast that one touch from anti-afk mob kills you instantly. My suggestion is to re-design Forbidden Contract as such that its cooldown is decreased by 5 seconds for every set of %hp absorbed (just like the "hp version“ of demon slayer's blue blood). This change will make Demon Frenzy viable in both bossing and mobbing, and add more variation to demon avenger's current boring playing style.