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msclover23

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msclover23
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  • ANNA here your solution!

    Aggraphine wrote: »
    I love when people like you add absolutely nonsensical polls to their threads like that gives them a +5 legitimacy bonus to whatever they've elected to spew.

    If you really want to fix the game, ignore the people who bandwagoned kanna because the revamp several months ago made them ridiculously strong. Strip kishin of its spawn-increasing effect and do nothing else.

    This is most likely what Nexon will see, and will 100% agree to, which is a problem people never seem to realize. I mean, it kinda just happened as well; people ask for fury totem to have lower prices, and Nexon never lowered the prices until it got nerfed. as such, such a change will most likely go something like this:

    10% increase in spawn density, Kishin removed. Wild totem removed / or put into NX only + nerfed to be a 10% increase in spawn density + 10% decrease spawn timer, and cost maybe 500~1k maple points / 2hr (to be nearly along the line of 2x coupons.)

    KevinZamora
  • Kanna bugged and may-be-bugged skills.




    Bug type: Kanna skills

    Brief bug summary: This is going to cover: Haku buffs, Tengu mana consumption, and nine tails with possible bugs of Yuki, domain and doppelganger's mana eater, and Shikigami not being able to be 'tele-casted' (like in JMS) as well as its hard cap in attack speed.

    More details:
    1.Haku doesn't buff magic attack
    2. Holding down tengu consumes a lot of mana
    3.DCO + Nine tail disconnects after 3rd hit of shikigami on a mob (the final attack most likely disconnects it)
    4.1 Yuki halves the doppelganger mana rate
    4.2 Kishin has critrate for some reason on its node even though there are no crits
    4.3. Cant tele + shikigami haunting like **** MS can
    4.4. shikigami haunting hard capped at attack speed(2)

    (anything not included in the other sections of your report)

    Steps to reproduce:
    1. Cast Haku and use battle analysis while also having stats up; do a 10-second test of both with a fan of high base magic attack; the DPM is not different visually (in battle analysis with comparison) and not visually seen in stat window (same damage range).

    2. Hold down tengu to see mana go down to 0 without Yuki, and near zero with Yuki. Tap tengu skill repeatedly to see a slower rate; Tengu has a cooldown of 1 second, but yet when holding down, it will continuously drain mana like it did in the past.

    3. DCO + Nine tails disconnection can be tested by simply using DCO, maxed level nine tails (+ node if needed), and attacking with shikigami haunting three times on any mob.

    4.1.
    Yuki halves the mana rate of all skills. Domain's third stage is able to stop mana spending; This, however, creates a large problem with dopple ganger that, although should increase with the same rate whether Domain and Yuki are up, doesn't. If this is intended, ignore this.

    4.2.
    Kishin and big-boss Node has "+5% critical rate at level 20" within their description, yet these are summons and are unable to crit. If this is intended, then ignore this.

    4.3.
    Japanese Maplestory was thought to have been able to teleport while using shikigami-haunting.

    4.4
    Shikigami haunting attack speed can only be increased to attack speed (2) compared to its pre-revamped version attack speed (0). This can be replicated by using an absolab fan, weapon speed booster and Decent Speed Infusion in one test of battle analysis (of it by itself), and then once again with monster park Green Potion. The results should be negligibly different (the same). If this was intended, then ignore this.

    (if not covered in the summary)

    Character name: Kannanokuro

    Character level: 253

    Character job: Kanna

    World name: Reboot

    Date and time of the incident: 06/14/2019 | since the recent patch went live ~ current time of posting

    Central Time Zone. (GMT -5)
    xOtakuVivwoof