so Nexon going to tell me where to hang out in maple world I wanna stay at same maps forever this what makes my joy for playing this game what next they gonna tell you which class / which items / which names to pickAggraphine wrote: »VoiceInAVoid wrote: »tbh I never heard about a game that forces you to level up its seems to be only at Nexon tbh, if I want to stay at certain level range that pleases to me and i have the option to do so without using anything else except the option that comes built in the game itself I don't see what am I doing wrong, if you don't wanna people to use the option of dying in purpose just remove the exp penalty after death problem solved but don't be fools that telling us that we doing something wrong wtf who the hell you think you are (Nexon)
I will use any option that comes built in the game to serve my will and only my will of how my eyes see fits to play this game(ofc I am not talking about using hacks or bots etc... only in legit way using what the game offers and in this game has a way to lose exp just for getting killed by mobs) you think you can tell us that we can't get killed in legit way from just getting killed by mobs and stay at the same level that we want to stay on so let me tell you something you are dumb as fk because you make the problem and tell people they are the problem if you don't wanna see suicides anymore just remove the fking option instead telling people its wrong to use it for our gain interest we have the rights to use every method that comes built in the game for our pleases especially if its not 3rd program or exploit bugs or something like that if I wanna die in purpose in this game I can do it over and over again who the hell you think you are to tell me otherwise after that you better gonna tell me what items to wear in this game if u don't wanna us to use your built in option just remove the death penalty and after that if people still doing exploit's or use other programs for losing exp then tell them they breaking the boundaries of the game but you cant tell us we do it right now for just being suicide in normal way by mobs and lose exp that how you guys made it and I use it for my own benefit
p.s we have a free will to do what we want in the boundaries of the game ofc so don't tell me otherwise you don't wanna us to use suicides just remove the option you don't let the cat guard on the milk and afterward come with complains to him that he ate the milk just remove the milk from him
I've never heard of a game that has any kind of incentives tied to dying repeatedly to avoid leveling up, so that's really not an argument you want to make here.
The fact that dying repeatedly to stay within the level range for a specific area was even a thing speaks to a much larger problem this game has.
Clear answer is now given. The logic behind it is I'm sure that death is supposed to be seen as a punishment.
So even if losing EXP is what is supposed to happen when you die, you aren't supposed to turn that around to gain mesos faster.
It converts the punishment into a reward, which isn't what Nexon intended to happen.
Well ure screwed now since nexon has come up with this smart idea that suiciding to stay on a certain level is a bannable offense, so good luck progressing as a new player on reboot. Oh and dont forget to buy our new royal hairs and boxes and spend 200 dollars just to not get what u were looking for
Progression is still possible. Harder for sure, yes. But it's not like they've completely cut off new players.
With Arcane River Symbols and Level Curves being adjusted to be easier, as well as StarForce etc,
I would expect more changes in the future to help new players play the eternal game of "catch up".
As far as spending money on the game, I wouldn't recommend new players ever do that except for maybe a sole pet.
Take the time to see if you like the game before you drop a bunch of money on it.