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CloudyDays

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CloudyDays
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  • Remove the Sol Erda Cap

    The implementation of the Sol Erda daily cap in GMS appears unjustified, especially when considering the effort to align GMS with KMS content. The addition of a time gate to the 6th Job Hexa Core System introduces significant disadvantages for players, irrespective of their playstyle, and contradicts the design principles of other skill advancements within the game. The dissatisfaction stems from the perception that the daily quest does not adequately compensate for the limitations imposed. A more player-friendly alternative that focuses on game enjoyment, without the daily cap, would be preferable and, in my opinion, necessary.
    PremiesTurtlesRock
  • Remove the Sol Erda Cap

    I was initially excited about 6th job, but after seeing a Daily Sol Erda cap when KMS does not have one, makes me want to quit the game. A time gate on an already time/effort gated upgrade system, in 2023 is poor taste.
    TurtlesRockneonwizzard
  • New Cash Shop Item Idea: Permament Pet Converter

    riza wrote: »
    In theory, it would be a great idea, but I think Nexon will stick with getting the bag. With keeping the 90 days they get about 3 bucks every 3 months, now with 2-3 pets that's 6-9 a month.

    I think selling a permanent converter would be great but if they were to do it they probably put it in Marvel. It's a great idea just don't see them doing it.

    Just put it into the regular wonderbury rotation and replace a perm pet chance with a perm pet converter. They don't lose any money. Infact, they would get more because people would roll more just to get that 1 item, vs the other 9 perm pets.
    riza