I would really like a response from the "Dev Team Feedback" because...
"We have designed Kanna to excel at various fields that can serve various roles, but as we adjust overpowered spec, Kanna’s characteristic became vague and the overall power level became low.
In order to solve this, we decided to focus on Kanna’s damage rather than the party support ability."
This doesn't make any sense. they nerfed the class's damage with this patch LOL.
"As a result, Kanna can deal critical damage to enemies and we've adjusted some of the buffs from Spirit’s Domain for it."
Critical damage? meaning less damage I guess. If they were talking about domain, DOMAIN DOESN'T CRIT.
Yuki shouldn't have to fail multiple times before the ability goes off to be used. Resulting in 3 seconds of doing nothing and NO MANA.
Barriers shouldn't have to take 3 seconds to be SPAMMED to be placed down. When I do black mage and seren. I have to try and summon a barrier and wait for a kick instead of just doing my rotation.
Can rarely use the new Vanquisher's Charm outside of domain now cause the cost is incredibly high. pray you are able to summon a vein or have a big barrier up.
Cannot Exo weave anymore because the developers decided to change how Tengu worked randomly.
Imagine having a 6 second CD up jump after every mage doesn't have that or can just fly when they want to.
whats with all that copy//pasting ? multi-account much ?
Nope, Just the sad Kanna in me doesn't know how to use words, because I was in a state of shock.
Now I am back to "its just another day in Kanna hell".
Agree with all the points here - it's disheartening to see Nexon pushing Kanna in a solo content direction while giving no buffs to damage numbers, resulting in Kannas doing around the same damage of a Blaze Wizard and not even having party buffs to make up for it.
Editing this so it doesn't look like a bot. This post is true and real.