1. Compensation
Compensation during game downtime often feels disconnected from the actual losses players incur. Moreover, the rewards from both downtime compensation and recent event boxes are randomized, which adds unnecessary frustration. The game already relies heavily on RNG for progression, making it challenging to obtain key items. For compensation or rewards, it would be far better experience to allow players to choose the items they need rather than receiving items they may not use.
Specifically for compensation, providing items that directly address missed progress—such as nodes, erda sol or fragments, symbol selectors, or event progress rewards—would better mitigate the setbacks players face when they miss dailies, events, or grinding opportunities. This approach would not disrupt game balance but would significantly improve player satisfaction and reduce frustration during frequent downtime.
Similarly, for the Dark Maplemas Gift Boxes event, allowing players to choose their rewards instead of relying on random outcomes would create a much better experience. This way, players can fully enjoy the events and feel their efforts are rewarded meaningfully.
2. Item Burning Event
The item burning event feels counterintuitive. The requirement to defeat Chaos bosses is impractical for many players without first significantly powering up. This undermines the purpose of the event, which should provide a path to progress without needing prior strength to complete it. This is basically impossible without multiple "lucky" attempts at killing the bosses before it kills you. Not sure what the point of this event is. A more accessible or realistic approach would better align with the intent of helping players advance.
3. Frequent Disconnects and Game Instability
Over the past month, I’ve experienced multiple disconnections during regular gameplay, requiring frequent relogs. My system and internet connection are stable, suggesting these issues are on the game's end. The instability disrupts the overall experience, particularly during peak play hours when downtime already limits opportunities to complete dailies and participate in events.
Providing fair compensation, refining event mechanics, and addressing technical issues would greatly enhance the overall player experience. Thank you for taking the time to consider this feedback.