[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes here!
If this is your first visit, be sure to check out the Forums Code of Conduct: https://forums.maplestory.nexon.net/discussion/29556/code-of-conducts

GerardTHB

About

Username
GerardTHB
Joined
Visits
7
Last Active
Roles
Member
Points
330
Badges
3
Posts
4
  • Boss crystals

    Stacona wrote: »

    Where as I am bringing up just let players play how they want and coming up with another different solution that further builds off of that allowing players the freedom of choice to clear bosses as normal and/or auto-clear after X number of solo clears to only reason of the boss crystals to save on time, but get the same mesos they would have gotten as if they soloed that boss on that difficulty.

    Honestly, yeah that's a great point. Even if they implement some sort of auto-clear or some "fix" to the nerf, they're still greately limiting what we can do, by removing the reward if people want to put in more time or effort.

    Which, if we think about it, it's complete bologny.

    Personally I don't even care if we get this "auto-clear" or not, there are other items I want from bosses than the crystals themselves. If a player wants to put in the effort and dedicate their time into the game, they probably shouldn't be penalized for it. I mean, isn't that why the sol erda cap was removed?
    Stacona
  • Boss crystals

    Stacona wrote: »
    They increased the mesos you make from normal lomien and up so you make the same mesos as before, just you fight less bosses for those weekly boss crystals. 14 crystals just makes it less awkward so people can still do hard hilla through normal lomien like they did before this patch.

    If the character is stronger than this, then you got nothing to worry about.

    Maybe I'm misunderstanding what you said, but they did NOT increase mesos from normal lomien and up? Even Hard lomien prices remained unchanged.

    It's possible it was a bad localization issue, whatever it is something went wrong, this change is atrocious
    Dnaman101
  • Boss crystals

    So I understand where they're going with this, by increasing the prices of the higher tier crystals, but the increases are so pitiful if you're not able to clear Hard seren and up. I can't, just barely hit Ctene level. So the result is you're decreasing the income of players unless you're on the higher end of power, which I cannot see it being a good idea. I need mesos to continue my progression, it's gonna slow me down considerably, and it's gonn take me a lot longer to match the endgame players who are benefitted by this change. And I doubt people on similar progression stages are drowning in money.
    Dnaman101