I'd actually take all those downsides than be stuck with a half-asd middle approach to our region.AaronHusky wrote: »It's actually better if we don't become a 1:1 copy of KMS. If that were to happen, we'd lose out on Gollux and Sweetwater equips, items that make it much easier to get stronger in our server vs Korea. We'd also lose out on tier 4 potentials (13% and 10% stat rolls), which have their stat boosts add up fast. Our attack speed cap would also be changed to 2, which is a huge loss in DPS.
We'd also lose out on our higher tier rates than KMS too. Progressing would become much more difficult unless you whale or grind your brains out.
We'd also have to lose the four classes that KMS doesn't have. They don't have Hayato, Kanna, Jett, or Beast Tamer. And removing them from the game would be a sure fire way to make players quit.
KMS is popular, and well run, but the MMO culture over there is different from the West. Western players aren't as willing to spend copious amounts of time or money on an online game.
If we want the benefits of KMS, especially in a 1:1 server, we'd also have to inherit the downsides of playing KMS too. And I think at this point, the cons of being 1:1 with KMS far outweigh the pros.