[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.256 - The Dark Ride: Limbo Patch Notes
here!
[Announcement] Regarding Kanna's Haku's Blessing
Comments
honestly if there's so many people right here who all dissagree it's not even a vocal minority it's a vocal majority, so stop neglecting them and actually listen
Arwoo is gone, so don't expect to hear anything from him. We'll have to wait till new CM gets up to date with current affairs to expect a reply.
I am both intrigued and terrified at what you plan to do to Kanna.
I think I'll hold off turning in my droplets for my Haku's fan until I hear more.
personally i hope they let us dress up haku yknow that's the biggest thing i wantThere is a whole lot to consider when trying to balance the class so she doesn’t exist just as a mule, while also not nerfing those great skills into oblivion.
On the mobbing side, we are going to have a new kishin item, the respawn delay increase for kishin and likely the removal of teleport farming. While the new item will be good for players that don’t have access to a 2nd PC, it’s not meant to replace kishin and therefore will likely mean that the two PC meta continues. If Kanna’s mobbing sees decent improvement while manually farming the meta may stay with the class being the main farmers, but I think this is something Nexon is going to try to discourage.
I personally would like to see better mobbing. Part of the problem as I see it is that many of the maps from Morass on are much larger and have a poor layout. The more maps player are able to be effective in the better, once teleport farming is gone we are probably going to see a lot more competition for certain maps. Improvements for Kanna to keep them out of those maps would be, faster teleporting, reduced cost and cast animations for Orochi or other AOE skills, and summons not despawning when the player moves too far away.
For bossing there have been a huge number of complaints against Kanna. Notably that her binds are 20 seconds, twice the duration of other classes. While I do see Kanna’s binds as strong I don’t believe they are as overpowered as some make them out to be. For Kanna individually, the cast delay on both her binds is long enough that it a significant moment of vulnerability. Additionally, even if the bind successful, endgame bosses tend to move or teleport during the bind. From experience, is incredibly frustrating to see Lucid drop off the map out of view for the entire duration or have Damien teleport a couple of times.
There are two ways I would attempt to address Kanna’s binds. Ideally, the formula for increased bind duration should be reworked so that all classes have an opportunity for 20-second binds. Another option would be for her binds to be an iframe but the bind duration is lowered to what other classes give.
I believe it was stated that Nexon won’t be touching Kanna’s 5th job skills and that’s fine for the most part. But for summons, including Domain and Yuki, most would appreciate if they stopped despawning.
Haku’s skills are supposedly going to be looked at and somehow streamlined. This is probably what worries me the most. I don’t believe Haku’s Gift, nor Foxfire (especially Foxfire) need changed. Breath of the Unseen is pretty good but I would love 100% knock-back resist. Haku’s Blessing is the only skill that needs to be reworked, or rather unnerfed. This thread was started because of the nerf and it was not fair to Kanna. There have been plenty of posts on how to attempt to undo the damage this nerf caused but I’ll go over a few.
1. Revert to a solo %Magic Attack buff, as it was originally.
Many Kanna players have had to put more work into their “secondary” than any other class so they need to be rewarded for doing so. It is important that Kannas are not forced to reroll stats or create a new secondary after this update. Some players like myself have heavily invested in a second Arcane Umbra Fan and if the value of that fan doesn’t go up (or worse drops) after this update, I am likely to reconsider my time with the class.2. Convert to a %Final Damage buff
3. Give Kanna the full stats of Haku’s fan
Finally, I’m going to briefly cover my thoughts on some of the other skills in Kanna’s kit.
Nexon has mentioned Kanna may be getting all new skills, old skills might change, and these changed may affect our V-Matrix. Having to spend hundreds or thousands of nodes to redo my matrix isn’t going to be fair and I honestly don’t see a way that Nexon would make the process painless.
I look forward to hearing more about the revamp, but hopefully, we will get to learn the extent of the changes far ahead enough that the feedback players provide can be given serious consideration. No one wants a repeat of the Haku’s Blessing nerf, and the players certainly don’t want to spend a year and a half for Nexon to even start talking about it again.
Should we look for another class to Play or just wait another year for a real revamp?
What a joke. This is the same kind of BS response we got when Haku was nerfed.
Bossing is an absolute nightmare and our utility and survivability have been gutted. But sure, keep her around as a domain, kish or farming mule.
I had hopes that maybe you guys would give us a break when we got the revamp. JMS actually looked good, I'll even admit she probably needed some damage shaved off to balance her a bit better. But whoever it is that decided on "tuning" the JMS version of these skills clearly has a vendetta against the class or at least has never played it. Get rid of them.
I'm out.
Only if they start hiring people that actually know anything about their game. So no.