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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
here!
Cash Shop
- Have those coupon items for hair styles/colours/plastic surgery etc drop from the big boss monsters (Empress, Lotus, Damien etc), even clothing items as well maybe.
- Change the UI for the Cash Shop to its previous version (the one KMS has currently I think) since the current one we have is quite ugly.
- Add more items to the Maple Point Rewards shop for once.
Making the game more difficult
- Apply cooldowns to all potions
- Give all boss monsters in the game attacks that can one shot players (avoidable of course). Imagine dying to Mushmom in this day and age...
- Remove burning fields, increase rune cooldowns, lower exp from Inferno Den
Servers
- Make a server that combines Lab server and Supreme World for maximum difficulty
General
- I would say make the game more simple and easy to do/understand, though I'm not too sure how to do this apart from simplifying stats somehow
- Increase spawn rate of monsters in certain maps to at least attempt to make use of them (probably pointless)
- Make PQs relevant somehow, give better rewards, maybe medals, chairs, or rare equips, or even Cash Shop items
- Increae guild max level to 100?
- Add Weapon Attack and Magic Attack to the stats tab like they were before.
- Revamp the Monster Book system so that all monsters in the game drop cards, or at least remove the monsters that don't from the book
- Add a bag item or inventory slot for all coin/spell trace items
- Allow Link skills to be added to any character from any character from the character select screen
- Customise the character select screen maybe to change the background or character positions (would be nice to have all characters on one screen and place them anywhere, like grouping all your link skill mules in one corner and putting your main at the top of the screen or something)
I would like to make suggestions to make the game more social/party and less solo, but I'm not sure if that's possible with how far the game has come. My only idea is to revert the game back to pre unleashed where the damage cap was 999,999 and parties were actually needed (or even pre big bang but that's not going to happen). Hard to make changes when you've come so far to the point where the game is just solo stuff.
Comments
I believe I speak for a great many people by saying this: what is wrong with you?
The rest, I'm not going to comment on. But this. This one part here. This is some medical-grade stupid right here.
These ones, how about no? The scale of these suggestions are outside the realms of possibility. It's not feasible unless you're trying to kill the game or wanting the game to be entirely reworked for the end-game. Reverting back to 999,999 damage would literally make massive amounts of end-game content requiring a rework.
Leveling has been made easier for players to catch up to 5th Job. Making the journey harder would only make it more annoying at this point where it wouldn't even welcome newer players and make veterans more enraged. Is Level 200-275, or 11k Legion already too easy for you?
Field Bosses, Dojo Bosses, how many bosses are there? Requires massive reworks just to make the game harder for the lower levels. How about no?
Making a mutation server of Lab and Supreme, yeah there are too many issues with that. Everything will one shot you, it will be more pay-to-win than the Non-Reboot servers. Lets not go down this path.
Some advice. When you're making a suggestion stick to one core issue. Having multiple all-in-one that's carefully not considered is bound to receive negative feedback from all sorts of players.