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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
here!
Hi,
I would strongly suggest to look into the game design of homing beacon for the mechanic class.
Currently mechanics are inhumane to play.
Could you please explain why homing beacon is not an toggle on/off auto skill?
I started playing again recently and am already turned off about how much my hand hurts after 30 minutes of mechanic gameplay.
Why can't i use the ingame macro for attack skills? It would be great to make a macro with an attack skill and homing beacon together......
Thank you for reviewing this issue.
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