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Update DirectX from 9.0 to 11 specification

xNailKaiserxNailKaiser
Reactions: 2,440
Posts: 117
Member
edited August 2022 in Suggestions, Feedback, and Requests
It would be helpful if the DirectX specification used by MapleStory was updated to at least DirectX 11.

Not only would MapleStory be able to natively support higher resolution rendering, but it would also gain functions introduced in DX11 such as Borderless Full Screen Windowed Mode, and the ability to draw natively at 1080p or higher resolutions like 1440p(2k) and 2160p(4k) even if the 1080p resolution was simply scaled to fit, or gained native GPU rescaling via Nvidia DLSS and AMD Radeon Super Resolution.

This change would benefit various people such as users of Intel graphics since Intel will be dropping native acceleration of DX9 in their upcoming ARC GPUs in favor of D3D9OnDX12, as well as livestreaming which has issues with D3D9's Fullscreen resolution system which causes extended monitors to incorrectly be scaled and resized limiting functionality of streaming software, and also because most GPUs currently in circulation, even according to Steam's GPU survey system, support at minimum DirectX 11.

One editable compromise would be to remove the DirectX 9 Fullscreen Locking system that auto-rescales multi-monitor displays incorrectly along with the main gameplay screen.
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