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Crimson Queen Loot Box 5% Bug
Bug type: Gameplay//Bossing
Brief bug summary: Crimson Queen Loot Box "Knocks Down" 5% damage contribution by one color (Blue > Red, Green > Blue, High % Green > ?)
More details: It seems the loot box reduces the amount of damage contributed by a very significant amount, which is extremely bizarre because the box health is 1000. On the date this bug originally occurred, I had done over a billion more damage than I needed to yet I received no loot (8,164,558,640 done to boss according to exit message // 5% x 140B = 7B - I had blue indicator prior to hitting the loot box, so it was not due to the boss healing). The indicator was definitely blue, I remember being happy I kept up my necessary damage - that's when nothing came out of the box and suddenly my indicator was read. My friend and I were extremely confused. The next attempt at the boss, I managed to get 10% indicator this time to try to work around the bug - I'm going to assume getting 10% indicator or more will avoid this bug for now, but I have no idea how much you need to get on the weaker character in order to not see this bug at all - you might have to solo it for that.
Steps to reproduce: Duo Crimson Queen on a character that cannot solo - a low green indicator (closer to 10%) will turn blue upon the stronger character hitting the box, the blue indicator will turn red in the same manner!
Character name: Vischium
Character level: 210
Character job: Illium
World name: NA Reboot
Date and time of the incident: 6:00pm EST 9/23/23
Comments
The mirror has 550m HP. The entirety of damage used to overkill this mirror all count toward the total. So 7b damage is not the minimum amount to stay in blue and increase each time the mirror is summoned and destroyed.
You were simply unlucky enough to be 1000 damage away from hitting red.
I would like to agree with you, but can't for 2 reasons:
1. In all GMS servers (I was told this is not the same with KMS), minions, summons, and other monsters on boss maps do not count regarding contribution towards damage dealt to the boss - if this was the case, I would not have lost loot in lucid at the last moment a few weeks ago. In that case, I had done a BA to see how much damage I did, foolishly forgetting that the BA will count all damage outputs, including minions that will not count towards my 5%. According to the exit message (which displays only if you didn't get loot), I was about 100B away from what I needed to do to LUCID, but had done almost 8T in damage according to my BA (meanwhile lucid needs 6T for contribution)
2. Let's pretend for a moment that boss minions do count for contribution - at 550m HP each, with my over damaging of 1.164B, I would have needed to spawn more than 42 mirrors! I don't think that's possible in a 20 minute fight lol. It might be more likely that she healed too many times from my own and my duo's deaths, since that does in fact heal the boss and I forgot about that fact until after the clear. However, for my contribution to be literally 1000 or less hit points two weeks in a row and change color like that, I honestly believe this is a bug and not a feature - I had a blue circle before hitting the box, and I had a green circle that turned blue the week after. First time was a fluke, second time cannot be
Your damage need to equal to 5% of your friend BA.
Queen only heals if the mirror successfully seduce and kill you by touching the mirror while seduced. Nothing else will heal the queen.