This content is as old as our RED update and is really outdated. The main part of the content that needs to be looked into is Commerci Voyage and Union Trade, the main source of Denaros needed to buy Sweetwater Gear. The content hasn't gotten any meaningful updates aside from Sweetwater Weapons added when a new class comes in, but that is just about it.
Waves
The system of having mob spawns is just slow and doesn't allow us to complete faster. The regular spawn waves where you clear out the mobs to progress is fine, but the endless spawns seen occassionally in regular voyages and Goldway are not fun and just waste time. This content is very reminiscent to Cooking With Tangyoon and the now defunct Dimension Invasion with the slow waves and cannot be sped through.
Ship Skills
The ship skills are no longer viable and are now a nuisance. The F1 F2 F3 keys control the Cannon, Horn and Arrows. Anything you assigned to F1 F2 F3 don't work so the ship's skills would overide any skills, buffs or consumables you have assigned. THIS IS STUPID.
Boss Drops
The boss drops are really abyssmal. Sometimes you get nothing for your trouble, and sometimes you get cube crafting material and sometimes you rarely get Sweetwater Equipment you actually want. Many bosses in this game moved past dropping weapons/armors/armors and moved to dropping coins, pieces, or selectable boxes for weapon/armor. CRA/EMP/PNO drop pieces that can be used to redeem weapons and armor. Many of the other harder bosses follow the rule of dropping pieces as well as dropping a selector box on harder difficulties (Grandis, Arcane, Lomien.)
The bosses in Commercis don't have any form of boss drop pieces, box selectors. They have an incomplete coin shop so must items not mentioned are still RNG so getting one to drop is rare and the right one is rarer.
Denaro Shop
The items sold at the shop make it incomplete. Only has the Tattoo, Monocle, Pendant and Earrings as equips. There really should be more equipment to choose from including all the weapons, armor and the unmentioned accessories like shoulders and belt. The Set-up tab for ship upgrades is a complete joke since we are stronger than the ship's cannons and arrows. The scrolls are also terrible in terms of costs and the scrolls offered don't offer a whole lot of power and are restricted to Sweetwater Gear. I know Sweetwater gear is pretty much obsolete, but they please it easier to obtain the items?
Here are some suggestions to make Voyages and Union Trade more updated and not a timewaster.
Waves
OPTION 1: Remove endless wave from regular voyages and union trade. Reduce the wait time between waves.
OPTION 2: Restructure the waves system to stages with all the mobs out and we just blitz through them like Monster Park or Maple Tour.
OPTION 3: Turn Voyage into a weekly Epic Dungeon with multiple bosses and waves for massive rewards (see below)
Ship Skills
Remove them entirely if they are just going to impede with normal gameplay. Alternatively,
Boss Drops
-All boss drops are affected by drop %
-Introduce Sweetwater Weapon/Armor/Accessory Boxes
-Increase droprate of current Sweetwater Equipment
-Add more crafting materials to the drop list (Flame crafting materials, minerals/ores, herbs/oils)
Commerci Shop
-Sell all weapons armors and accessories
-Remove the setup tab for ship skill upgrades
-Replace Setup with a tab that selling craftint materials from oils, jewels, cube crafting and flame crafting
-Remove Sweetwater Scrolls (Or at least make the stats better and/or odds better)
-Add Epic Pots, Bpots Scrolls, Powerful Flames, Eternal Flames and Black Flames, Hard Cubes and Solid Cubes to the shop
Other Misc.
-Change Union Dock Private channel to work like other boss queue
-Returning from Union Dock shouldn't drop you in a random channel similar to leaving "My Home" content
Sweetwater Katara
Why am I so interested of increasing the odds of Sweetwater Gear when there aren't that good? Dual Blades use Sweetwater Kataras which are crucial for us our own version of pitch boss with all the woes (rarity and dealing with booms) and less of the extra power it offers. We just got the 30 Starforce Update from KMS and GMS exclusive introduced Pitched/Dawn Whisps as well Star Core as core well as Star Cores. There is also the challenge of obtaining Sweetwater Katara as it is super rare and costs more than a pitch pre- Every Little Thing Every Precious Thing (Long Patch Name.) Me and other Dual Blades would like better access to spare Kataras and new Dual Blades shouldn't sit thru hell to spend billions on a spare katara or do slow outdated content for years to wait for it to drop. I know Star Cores can restore most items below LVL 200, it is still not enough if that is the only way to restore boomed Sweetwater Kataras. We would like base system to be updated for better chances of getting Kataras as the Star Cores and Star Specks would be better prioritized on boomed pitched items.
Comments
Option 1: Endless Spawn Wave could be split into triple spawn of mass mobs to speed it up a bit
Option 2: not rly sure how it differ with Option 1
Option 3:: sure thing so long as perma beginner can still leech for drops
2-no,..why would you even need buffs for commerci anyway ? and second, just assign your buffs sequence it to combo keys instead or that 1 key on the left of the number "1" on your keyboard, leave it alone, its handy for Perma Beginner to deal some bonus dmg for solo voyages
3-Boss Drops...that i can agree that it need a serious boost XD.....on top of it a Box selector would definetly be welcome.....and why not create a Sweetwater Weapon that Perma Beginner could use ?134 ATT + Speed 8..give them a true BiS weapon
4- Commerci Shop......why not...
5-Misc.....wtv....dont rly care bout that XD
Options 2 "stages" would be played out with you running from the stern to the bow of the ship killing everything as fast as fast as you can and taking a portal at the end. Given the ship's size, it might sound stupid unless the revamped story supersized the ship to a map that spans several screens.
2. For ship skills, keep the skills but allow them to use both ship skills to be used when F1 F2 F3 is used.
EXAMPLE: F1 is my Rope Lift, F2 is Janus, F3 is Sequence. F1 will rope lift and fire the cannons, F2 allows me to place a Janus and still fire the cannon. F3 Allows me activate my full burst and fire the arrows.
5. You must love wasting time F3. The current system is 3 private channels and having to find your party members before running. Afterward you get dumped in random channels. This is meant to save time.
They should bring back Hard cubes and Solid cubes to the drop table. These were removed in v.230 (Feb. 2022), as MCC and Meister cubes
Sweetwater boxes is an interesting idea. That would be in line with the recentish move from random abso/arcane drops to selection boxes.
Agreed about the waves of enemies. Its quite miserable at times.
One thing i'd like to suggest is the process of claiming the items/dinaro after a commerci run. I don't know how it works in a party as i always do solo, but i find it annoying that i have to talk to the NPC in order to claim my coins. I'd like to just have the rewards given to me upon completion of the run. There have been times where i feel like i lost coins only to remember that i have to talk to the NPC to get the haul given to me.
Sadly, i'm not optimistic about GMS doing anything with Commerci. They have a history of nerfing / ignoring this content and it doesn't seem on their radar at all. (even as we speak Team GMS has ignored the issue where Commerci Vessel UI is completely missing, which has been the case for two months now)
Shoutout to v.240 [March 2023] where they cobbled up this word salad as a "Bug Fix": "If a Rebirth Flame is used after transposition, there was a phenomenon where the stats were lower compared to before, so the bonus stats were changed so that they are not transferred during transposition." - tldr: transposed flames nerfed
If the entire list is too long to do for the devs, the easiest fix would be implement the Sweetwater Shop to sell everything and change the weapon/armor/accessory drops into selector boxes so it would function like Lomien.