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Check out the v.254 - Midnight Carnival - Ludibrium Patch Notes
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Magnus aura damage ignoring invincibility
Bug Type: Functionality
Description: When I was fighting Normal Magnus on my Shade, I casted my 170 hyper (Spirit Incarnation) when I was outside his aura and I still died to the 10% max HP dmg. Also whenever I revive, I have the spirit of resistance link skill (level 8) which should provide me full invincibility for 8 seconds after I revive but I continue to take the 10% max HP dmg.
Steps to Reproduce:
1. Play a class with a skill that grants full invincibility (Paladin, DS, Shade, DB) or link resistance link skills to one character
2. Go into magnus and cast your invincibility skill outside his aura (or if you have the resistance link skill, die and respawn)
3. You will still take 10% of your max HP as damage which can be fatal
Comments
When I first tried Magnus 2 years and half ago, I tried Invincibility Potion and didn't work for any magnus skill, but that's another issue.
reference:
People not taking DOT damage until their resistance link skill runs out
http://www.insoya.com/bbs/zboard.php?id=ucc&page=11&divpage=13&no=65796 2:04
http://www.insoya.com/bbs/zboard.php?id=ucc&page=27&divpage=13&no=65300 3:48
http://www.insoya.com/bbs/zboard.php?id=ucc&page=28&divpage=13&no=65270 2:54
Paladin stop taking the 1% DOT damage when sanc is activated at 7:55
http://www.insoya.com/bbs/zboard.php?id=ucc&no=60827
2013, December 12, Paladin activated Guardian (20 second invincibility at that time) at 2:33 and stopped taking DOT damage
http://www.insoya.com/bbs/zboard.php?id=ucc&no=46505
Forwarding this bug to get looked into.