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Check out the v.254 - Midnight Carnival - Ludibrium Patch Notes
here!
Change starforce protection requirement
After going through the patch notes found here:
http://maplestory.nexon.net/news/17776/maple-memo-a-better-maple-updateI believe the protection should start from 5 and end at 10 instead because for Tyrants alone once you get past 5 stars you have a chance to go boom so wouldnt it make sense to start having starforce protection start at 5 instead of 12? Anything past 7 stars tyrant are already good enough stats for your character. It make more sense to start paying double mesos if you wish to get to somewhere like 10 without having to worry about blowing up your item. In my opinion, this would personally help out the community a lot more for those who wish to starforce their tyrants and other god tier items without having to worry about the item blowing up and also helps those who are trying to get their gear up to par with their levels as eventually the gear will be required later on during gameplay. By doing this, players can also work on other gear and use their maple reward points on scrolls for other items they will need later on so they can save reward points at one part but use them for other pieces of gear they will acquire later on. This can also help balance gameplay along with later to end game gear as Tyrants are the most expensive to starforce alone and will benefit players that wish to follow one of the most expensive builds.
Thank you for reading and i hope you all have a wonderful night.
Comments
The only problem with it is the amount of mesos it costs. From 12 to 13* it costs from 13m --> 39m which is tripple the amount and not double. Also KMS it's starforcing prices are like 6m --> 12m on those amount of stars, which is a more reasonable price.
Some servers have a lot more mesos available than others, to make the cost as expensive as starforcing tyrants, doesn't make any sense to me.