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Check out the v.233 Destiny: Remastered Patch Notes here!
Beast Tamer 'Revamp' Feedback
I've been waiting for 6 years to see a joking 'revamp'. I was so disappointed for manifold reasons.
Firstly, why do you let Deep Breath and Really Deep Breath have 2 boost nodes while Trumpet has no boost node or hyper passive to enhance it?
Secondly, we expected to see some changes with 'Champ Charge' mechanism to make it viable during bossing but what you did was to add details that I've already known about existing nodes.
What's more, the new hyper is great except that it has 360s cooldown, why nexon? why? why don't you reduce the cooldown half or add conditions to reduce cooldown (like DS's blue blood)?
Last but not least, no extra SPs or reduce SP required for useless skills make us unable to max all skills which the rest of maple story can do.
I know that the bug allow BT to stack passives should be fixed, so the new hyper skill is a good idea except a LONG COOLDOWN. V matrix of BT is a joke, and you still keep it like a mess.