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Check out the v.233 Destiny: Remastered Patch Notes here!
1. Either give more coin reward for defeating hellux or reduce the cost of sup items. It is absolutely ridiculous that the price of sup gollux items were raised over 4 times fold and the difficulty of boss skyrocketed, but the coin reward remained exactly the same.
2. Make hellux coin drops instanced. Right now, hellux is reserved for only those with very high stats to solo. Unless someone feels very generous, they'll never make party to do hellux with because only one person is gonna get the gollux coin reward. This game is already getting mocked constantly for being "soloplestory" and there's already not enough group/party contents as it is. Hellux party or carry was one of a few remaining group activities left in this game, and you've managed to get rid of it with the new change. Make coin rewards instanced, so that people can enjoy hellux together again.
3. Add practice mode FFS. Not just gollux, but Ranmaru and other GMS bosses don't have practice mode. I know that coding is challenging and yada yada yada, but I refuse to believe that it is hard to replicate something that already exists in the game. You have practice mode for all the other bosses. How hard can it honestly be to do the same $hit to gollux and ranmaru?? Hellux's difficulty was raised to the level of cpap-lomien level, and there's only ONE try per day restriction as well. Why on God's green earth would you not have practice mode for it?