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This Has to be an Oversight

UxieUxie
Reactions: 830
Posts: 6
Member
edited May 2021 in Bug Reporting
Bug type: Functionality

Brief bug summary:

Potential on lvl 151+ equips are 3/6/9/12% for HP/MP/DEF% at Legendary Tier when it should be 4/7/10/13% like the other main stat (STR/DEX/INT/LUK).

More details:

In GMS, level 151+ items can get 4/7/10/13% on rare/epic/unique/legendary potential tiers. However, the lvl 151+ items (ex: Sweetwater, Absolab, Sengoku) are only going up to the lvl 71+ potentials (which are 3/6/9/12%) for only HP/MP/DEF% on legendary potentials, while the other main stats are being applied correctly.

Comments

  • UxieUxie
    Reactions: 830
    Posts: 6
    Member
    edited May 2021
    This is really unacceptable. I bet if STR users were affected and couldn't achieve 13% potentials, this issue would have been resolved in a week at most...