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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
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When searching through 30 channels and only seeing one class in a game of 50+ classes, it should be obvious that there is a huge problem. Everyone would have a better experience if all classes had the same spawn rate. Way less players would quit if there wasn't a requirement of playing a class they didn't like over half of the time in order to keep up with their friends. Kannas would still be one of the strongest mobbers and would still be a very appealing, and frankly overpowered class. Since reboot came out, kanna has been a top choice of class to play, and that was before receiving a multitude of buffs in its revamp. It seems to consistently be a broken class due and this is probably due to the class not having to be balanced in KMS like the vast majority of other classes. For these reasons we should support changing the third job skill that determines what class people spend a good majority of time on in maplestory.
Comments
Im ok with her mobbing skills, she is really amazing clearing maps.
The only problem is kishin, which imo should be removed and a "kishin" effect added to every map in the game so everyone has the same possibilities. I feel so dismotivated when training in my main knowing my kanna level up faster just because of kishin..
Anyway, this is my oppinion: Remove Kishin Shoukan, Add "Kishin" effect to every map to everyone be equal on mobs spawn, remove wild/frenzy totens (because they shouldn't stack with a kishin effect anyway).
The Frenzy Totem is such a blatant pay2win item. It's just as bad as kannas having Kishin Shoukan if not worse. Now that it's gone, it gives the people who do have it an even bigger advantage.