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Check out the v.268 - Maple University: 21st Anniversary patch notes
here!
This game is not friendly towards new players. Separate old story content and make this game new. Make level 3 link skill max at lvl 200. Make guild grid max at lvl 200. How can you expect people to grind each person to level 250 just for a single block?
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Meanwhile the Korean director says he doesn’t like people having a bunch of stagnant characters sitting on the account, but I can almost guarantee the solution won’t be removing these systems. He’ll probably find a way to make you actively play all 42 legion characters instead. Nexon always hears “this system is exhausting” and somehow turns it into “what if we added dailies to it?”
Just look at familiars. They didn’t fix the terrible lines or the RNG, they just slapped an overcomplicated daily system on top of it and called it an improvement lmao.
2 lvl 285
3 lvl 270
18 lvl 260-264
1 lvl 235
5 lvl 225
23 lvl 220
and bonus...1 lvl 232 perma beginner
so total
23/52 classes to 260
24/53 when Erel come out in next patch for CW(imma hyper burn it)
basicly...i'am close to halfway with bunch of 250+ and its gonna get easier as Arcane River become irrelant content over time..they made lvling from 200 to 260 way easier over 3 years
lvl 1-200 take roughly 3 hours(well for character 10+ onward if your first 10 acquiring Links/legion blocks to optimize mobbing efficiency
4-5 hours for your first 9 characters
also here a big piece of info....Challenger World coming out in approx 3 weeks.....DO IT.....if its like last CW you get 20 potions to instant lvl 20 characters to lvl 200
make your research for quick lvling and how to gear up quickly
also fair warning...5 lines of v Mesos% potential on your gear is a MUST have on CW otherwise your gonna have problem powering up your gear
also wanna note...if my Wild Hunter and Kanna/Hayato had not been lvl 260 already during their revamp event, i would have 2 more 260 class
and yes my early game was harsh when i started 3 years as i had no information on how to level optimally(would of helped massively)
here lemme help you a bit(although Note that 1-30 is skippable in some case now)
lvl 1-7
>Golems's Temple: Golem's Temple 3.......Victoria Island
lvl 7-13
>North Forest: Green Tree Trunk...........Victoria Island
lvl 13-25----> Dry Road: Rocky Road...................Edelstein
lvl 25-35----> Swamp Region: The Swamp of Despair......Victoria Island
lvl 35-46----> Burnt Land: Wild Boar Land...........(can access from guide)
lvl 46-50----> Swamp: Silent Swamp..................(can access from guide)
lvl 50-60---->Stairway to the Sky 1.............(can access from guide)
When you reach LVL 60 do Potential/Bonus Stats quests from light bulb for free gear
also do your quest for your Emblem at lvl 60
lvl 60-70--->Rienna Strait questline(gear to starforce for starforce maps)
lvl 70-->75 Sunset Road: Sahel 2
lvl 75: complete the Maple Alliance questline for + 5 ATT/M-ATT and 5 All Stats
lvl 75-->9x? Afterland questline(get your totem gear !!!! + decent exp while you gain a solid power up)..roughly 45-50 min clear if you speedrun it but worth it
lvl 87-100---> Minar Forest: Sky Nest II......................(can access from guide)(go there after Afterland)
NOTE: if the burning is low % for Sky Nest II go to the nearby map or CC for better %
lvl 89-100--->Minar Forest: Valley of the Antelope II...its 2 maps away from Sky Nest II..Alternative to Sky Nest II if bad burning in Skynest II
lvl 100: complete the ursus questline(you can buy + 30 ATT/M-ATT ticket from there)...only take 30 sec to get it done + 1 min to pound Ursus
lvl 100-107-->Warped Passage........................(can access from guide)
lvl 107-109-->Normal Zakum.....(make sure to have a Rune and 2X Exp ticket active)..with 3X exp ticket do him at lvl 113 instead
lvl 109-114-->Warped Passage........................(can access from guide)
lvl 114-132-->The Cave of Trials II.................(can access from guide)
at lvl 128 or 132....do Hilla(128 if 2X exp ticket).....132 if 3X exp ticket)
lvl 134-140-->The Cave of Trials II.................(can access from guide)
lvl 140-200 paths bellow(choose whatever suit you best)
lvl 140-180-->lvling potions.....
lvl 180-190-->questing
lvl 190-191--->Haven Intro questling....free exp for clearing the intro quests
lvl 191-200 Grind the Rocky Masks in Futur Perion
no matter how much you hate Afterland, the pay off is HUGE if you can speedrun it..the totems are a massive help too to 1 shot mobs
exp may be a tad bit slower than raw grind for 75-90 but netting the totems give you a pay-off afterward
there a guide on youtube to speedrun it(the thumbnail says speedrun)
no skipping on alts either....totems = free legion coins over time as well...not just a dps boost...basicly easier time to get 50% drop rate ticket more commonly and epic scrolls..my totems worked for 3 years worth of time so....they definetly rewarded me a lot since beside the dps boost XD