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Check out the v.256 - The Dark Ride: Limbo Patch Notes
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Classes that are FUN to play
Since there is the new "mega burning event" going on, i thought i would like to start a character again. im not sure which classes are fun and OP at the moment. the classes i do not wish to play is luminous, demon slayer/avenger, wild hunter, kaiser, blaze wizard, evan, bishop, aran, cannoneer, mechanic, and bishop. these are all characters i have played in the past and i do not really wish to play them at the moment. Please give me feedback on which class i should play.
Comments
Reason for that, is because it was my first ever class I played back in 2009 and to this day I still enjoy it.
but for example i love Aran,Evan,Shade,Zero,Kaiser.
and i hate Phantom cause its such a boring class.
ps, friends playing F/P have link skills and whatnot, so that may play into it a bit
I have to make 2 of everything because I like having a female and a male.
I made every character 4th job already
Does the lack of HP Replenish get to you at times?
Rely on Honsters and Elixers?
Does the Damage Fluctuations of the Combo system get to you?
Do you like the old Valhalla Hyper, or the new Valhalla Hyper more?
However, I have no problem listing my favorites (in the order that I play them, not in order of effectiveness):
Shade-
I thoroughly enjoy this class, and I've main'd it since coming back to GMS early November. It has a unique mobbing style of pulling monsters around you into nice neat piles which you can then stomp. This is especially effective when you find maps where platforms are close enough to one another that a single attack may reach two rows of enemies. One great example of this is Clams at Gold Beach, or Rashes in Leafre. Later on, bossing is fun as you get a very nifty stun, and an attack which creates static duplicates of (most) enemies which can also take damage for the original. The attacks are very pretty, as they're all in a sort of neon flare.
Kanna-
I hated this class.... For the first 60 levels. Their basic attack (think it's called Haunting?) is carried all the way from first job and doesn't grow across jobs, and then it also doesn't have any much effective range, making it hard to control a map. Both their attacks and their teleport are slow and have delays. Teleporting with Kanna is frustrating, as you tend to arrive where you want to go too late. But, and this is a big BUT, everything changes with third job. The Kanna at third job becomes a map decimating machine, and you'll find that with your many AOEs and DOTs that you'll be hitting enemies over the entire maps. Level 60-70+ at drakes is so gratifying, as the map is situated perfectly to allow you to hit just about everything. And people will never chase you out of a map- You will likely get many friends and party requests instead (Thanks to Kishin).
Evan-
I wish I could just say 'because dragons' and move on as if I could leave it at that and have proved my point. Honestly, I can only talk about my nostalgia for this class, as I haven't played it since maybe early 2015. I will say this though: The quests are terrible, long, and annoying, but watching Mir grow from a hatchling to a full-fledged dragon was so astoundingly gratifying. It was absolutely worth the effort when I had originally made one back on release, but I don't really know how much of that still compares to today. Leveling at that time was much more difficult, and each milestone did feel like a huge achievement. So, this may not hold up, sorry...
Those are the only three I feel like writing in detail about, but I would also recommend these guys in no particular order:
Kaiser, Demon Slayer, Night Lord, Luminous, Kinesis, Cannoneer
...of course, my idea of fun is the exact opposite of most people (I HATE button mashing, whether it be for attacks or for potions), so naturally I gravitate to classes that require the least keystrokes (even demon avenger has to spam shield chaser to be effective), and I also only like Warriors, but to each their own.