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Check out the v.254 - Midnight Carnival - Ludibrium Patch Notes
here!
Give the maple developers some credit
Comments
Harder than they've worked on it for the past six months...
We should give them credit for trying to make up for not doing their job right in the first place?
We should fall all over ourselves in gratitude that they're fixing our game for us, the very game that pays their salaries?
Yeah, no.
They built so much hype for this patch and got so many people who've quit years ago to come back for it, and now it's all gone to waste because those people are forcibly reminded just why they quit in the first place.
It's a marketing disaster.
In fact, if there's anyone at Nexon that deserves sympathy it's the marketing/PR/web people who've worked so hard on the micro-site and videos and all that, which all worked without a hitch (well, except for the quiz). And also OneLetter who seems to have stayed up all night just to give us these sad "another 2 hours guys" updates.
Yeah, no
I don't know if you understand, but it is not simply just "falling in gratitude," but it is the fact that we appreciate their diligence to fixing the problem instead of letting it sit. Coding is no simple feat, and one comma can ruin so many things. So think, if it was you trying to manage thousands of players and realizing that when you placed that comma in your code, you just gave players 10 mil damage. Not only that, you don't know where the comma error is and if it effected anything else. You don't have to fall in gratitude to Nexon, but understand that they are trying their best to deliver.
Yes, a comma can ruin everything.
That's why you do a code review.
That's why you do testing.
I'm a professional programmer. I've worked on projects as old and as big as MapleStory. I know from experience that updates to such projects can be developed in such a way that they don't require 26 hours of downtime and frenetic bug fixing after they go live.
I'm going to assume the answer is no, and in that case, we, the players, can not really understand what is truly going on. You can work on something similar to a game, but even you know, no program is the same.
Still - it's frustrating the number of restarts I've seen just this past week.
I'm on the verge of quitting this game again, and for the same reason, too many crashes.