I wouldn't mind them adding more MID GAME BOSSES(ex. bosses that have higher stats than Madman Ranmaru but have lower health than the CRA to allow us to get to the point where doing Bosses after Cvellum becomes possible.) also I would like Bosses like Gollux to have a chance to drop decent cubes(who USES Mastercraftsmen Cubes they are AWFUL)
The Dominator Pendant requires 5 primal essences which are darn near impossible to find. The Dominator Pendant's stats should surpass gollux because of its high difficulty of crafting. This also includes its rings.
The Dominator Pendant should be buffed if its materials are near impossible to find or make a stronger meister version which requires the Dominator Pendant.
so True its so diffcult to get just 1 Primal essences.( you can get them as a rare drop(something like a % 0.01 drop from normal arkaruim but good not getting killed by him a ton)
The link below is to a thread someone posted regarding Epic and Unique Bonus Potential scrolls. I figured I'd post it here as well since it would also be a great idea to make Maplestory less pay2win.
If you're wondering why 4% all stat nebs use to be so cheap is because in the past they were duped like crazy and there were thousands of them and over time more and more people have applied them to equips and now the nebs only come from fusing and marvel/gach and that is one reason why it seems like these nebs are decreased, when in actuality they might have same % of getting them, and we were just spoiled enough to feel like we should get more.
If you're wondering why 4% all stat nebs use to be so cheap is because in the past they were duped like crazy and there were thousands of them and over time more and more people have applied them to equips and now the nebs only come from fusing and marvel/gach and that is one reason why it seems like these nebs are decreased, when in actuality they might have same % of getting them, and we were just spoiled enough to feel like we should get more.
also Nebs used to have a high drop rate in the alien invasion.( you can still get them there fairly often just not as many of them)
The link below is to a thread someone posted regarding Epic and Unique Bonus Potential scrolls. I figured I'd post it here as well since it would also be a great idea to make Maplestory less pay2win.
The link below is to a thread someone posted regarding Epic and Unique Bonus Potential scrolls. I figured I'd post it here as well since it would also be a great idea to make Maplestory less pay2win.
how about mine? [link removed] (I don't care how negative other people will be. I got the solution from analyzing, spying on maplers, and doing a shetload of research.)
How 'bout not derailing threads to peddle your own?
The link below is to a thread someone posted regarding Epic and Unique Bonus Potential scrolls. I figured I'd post it here as well since it would also be a great idea to make Maplestory less pay2win.
how about mine? [link removed] (I don't care how negative other people will be. I got the solution from analyzing, spying on maplers, and doing a shetload of research.)
How 'bout not derailing threads to peddle your own?
His thread is relevant to the idea. I personally believe that crafting needs some attention and the there should be ways to help low levels make mesos and get stronger. Both threads are trying to improve players' lives. Why are you so set on attacking his plan even though he put it up many times? I read his plans and it seems to make sense. If this whole thread's topic is about making the game less P2W, he should get some feedback, not attacks.
The link below is to a thread someone posted regarding Epic and Unique Bonus Potential scrolls. I figured I'd post it here as well since it would also be a great idea to make Maplestory less pay2win.
how about mine? [link removed] (I don't care how negative other people will be. I got the solution from analyzing, spying on maplers, and doing a shetload of research.)
How 'bout not derailing threads to peddle your own?
His thread is relevant to the idea. I personally believe that crafting needs some attention and the there should be ways to help low levels make mesos and get stronger. Both threads are trying to improve players' lives. Why are you so set on attacking his plan even though he put it up many times? I read his plans and it seems to make sense. If this whole thread's topic is about making the game less P2W, he should get some feedback, not attacks.
Nexon, and their representatives, have said on several occasions that flames/AO is not something they are considering adding. Rather than continuing to beat the dead horse, why not explore other methods?
Comments
The Dominator Pendant should be buffed if its materials are near impossible to find or make a stronger meister version which requires the Dominator Pendant.
http://forums.maplestory.nexon.net/discussion/257/epic-and-unique-bonus-potential-scrolls#latest
http://forums.maplestory.nexon.net/discussion/56/gms-ems-and-flames-of-rebirth#latest
(I don't care how negative other people will be. I got the solution from analyzing, spying on maplers, and doing a shetload of research.)
His thread is relevant to the idea. I personally believe that crafting needs some attention and the there should be ways to help low levels make mesos and get stronger. Both threads are trying to improve players' lives. Why are you so set on attacking his plan even though he put it up many times? I read his plans and it seems to make sense. If this whole thread's topic is about making the game less P2W, he should get some feedback, not attacks.
Me: Remove Rewards Shop and Reward Points
Everyone: WHAT THE HELL?
Me: Replace Maple Reward Points with plain maplepoints (Each boss will award 50 maple points)
This would open up the whole cash shop!!!!
It would be cool to have these all the time:
-Buy more than 5 cubes per month (bonus cube problem solved)
-More PSOKS available
-Anvils
-All Pets (Perm too)
-Megaphones
-FM Shops
-Gachapon
-Philosopher Books
-Fashion (Beauty Coupons)
-Surprise Boxes
-2x Drop Coupons
-All Cash Shop Promotions
-Character Expansion