[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.
Check out the v.236 Midnight Carnival Patch Notes here!
Anyone realize how OP Hayato class is now?
After the new patch kicked in, KMS and GMS implemented a new potential to armor, that being the def% stat. As KMS does not have the hayato class, it does not face this imbalanced issue.
Now simply put, Hayato has a skill called "Shimada Heart" which gives a permanent dmg increase of 0.5% per 100 defense. Being warrior classes, 50k armor is easily gotten at level 200.
Now lets say you have a piece of fafnir gear which a single line of 9% def potential. 9% of 50k armor is 4500 armor. 4500/100 * 0.5 = 22.5% dmg increase. Wow hey your armor has got a potential that is equivalent to a weapon! Even if there is a cap of 99999 defense, 500% dmg increase from shimada heart is pretty crazy. This skill was created without the thought that def% potentials were coming out/defense cap will be increased to 99,999. I mean unless Nexon intends to balance all classes so that we can have dmg% increase on our armor, i say this skill needs a rework/cap.