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Check out the v.256 - The Dark Ride: Limbo Patch Notes
here!
Did they remove mihile's beam skill?
I saw ayumilove's mihile skill guide and noticed that mihile's laser beam skill is gone.
Comments
Instead of wasting time making a 5th job advancement and adding a lvl 250 cap, why not focus on making classes fun again and fixing game crashes everytime you select another character and lag?
How about nexon fix these issues?
Your opinion is not fact.
You don't need to keep creating threads talking about how you dislike the classes, one thread is fine.
If you don't like how some classes have changed, either suck it up or quit. I know I did the latter.
Which issues?
The disconnects and lag I agree with you about. As do countless other threads in these forums and on the subreddit and basil and social media and in-game.
But you just added those in now. For about a dozen threads all you've been complaining about is the changes to the game.
And in one of those you threatened to leave and I told you to do it, because Nexon is always changing stuff. Classes, bosses, areas, systems. You're guaranteed to not like at least some of the changes. Deal with it. Or leave.
Good job for leaving the game. I might as well too before it's too late.
I don't like how they got rid of the good skills that used to cover an entire row in a map. I've also noticed they added more cool downs to most skills on most classes. That just makes it more annoying to mob during training. My battle mage no longer has twister spin. It's so far the only class I've enjoyed since coming back. I haven't went back to my other classes yet so it's hard to say, but from what I saw in ayumilove's guides, they got nerfed really bad.
Also, cygnus knights used to have an on/off skill where you could summon the elemental spirits and it would follow you, attacking enemies, but now they're only time limited buffs and only appear briefly.
Face it, maplestory is dead. Just ask the people on gamefaqs.
Either adapt and find something you enjoy about the game or just go play something else, dude. Nexon is not going to change this game just because you are constantly pining over how things used to be.
Relatedly, if you feel the need to add to existing posts or comments, please use the edit button located underneath the gear icon in the upper-right corner of the post.
Additionally, keep in mind that while feedback is appreciated, you are not the only person in the game; others very much like the revamps classes have received. I can vouch specifically that the removal of Mechanic and Mihile's lasers were widely considered a good thing; many players saw lasers as poor and, in particular, lazy design. Your opinions are no less valid, but many other players may challenge your opinions.
Finally, I encourage you to periodically check Orange Mushroom for the KMS patch notes; this will let you know of any upcoming balancing patches as well as revamps for all KMS classes (I.E. not Jett, Hayato, Beast Tamer, or Kanna) within a 6-month timeframe.
They nerfed luminous teleport range and demon avenger? Wow....... Nexon continues to piss me off.
I know man. It wasn't until their usual unscheduled server maintenance that the game was better and more playable.
I've heard of orange mushroom. So far nothing new in terms of classes. Kaiser is still semi playable as long as you use hotkeys. How is laser skills a bad thing? It makes sense for mechs to have laser blast cause they're operating machines. AP salvo only hits so very many enemies while with laser blast can wipe out most mobs in one row across one section
the Luminus "nurf" was just a reversion/conversion from the Non-KMS Version of luminus to the KMS version of luminous (which had always been this way since release in KMS), same with Kaiser.
If you hate change, then honestly, MMO's are probably not for you. My only issue with nexon currently is the terrible amount of bugs and server instability.
Demon Avenger has been changed v168; Reboot. Mihile was changed in this same update. If you haven't noticed the skills were gone at any point between December 2015 and now, then clearly it wasn't as big an issue as you'd like people to believe. I feel that this thread, along with your half-dozen other threads are just feigned outrage with no real purpose beyond getting attention or, as certain other individuals seem prone to doing, complaining for the sake of complaining and being negative.
Luminous was changed in, I believe, v178 Limitless, the update just before we got 5th jobs. It gave us the same exact functions that KMS has had for the class since its inception. Everyone has moved on at this point. It sucked at first but you make the best of it and move on with your life.
How is it a bad thing? Look at old Mihile: you get to 3rd job and get a laser, seems alright doesn't it? Then you get to 4th job and you get literally the same skill with a different color and slightly more reach. It was lazy design. They took a 3rd job skill, tweaked a few aspects(damage, number of hits, number of targets, color, range etc) and slapped it into the 4th job tab and called it good. It. Was. Lazy.
Yes, Cannoneer still has Cannon Bazooka. And just because you think lazy game design is okay, doesn't mean everyone does, or should.
I just like having skills that can take out an entire row of mobs. Let's hope they keep cannon bazooka.