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Crafting HUD/menu options

BrightfangBrightfang
Reactions: 410
Posts: 4
Member
edited February 2017 in Suggestions, Feedback, and Requests
As someone who thoroughly enjoys crafting aspects in games when available, i would like to have the fatigue bar as part of the main HUD or at least an option to turn it on/off so im not having to constantly check the professions menu to see where im at.

Additionally, id like to be able to view/sort my craftable recipes based off what materials i have at that time vs having to scroll through dozens /hundreds (not sure how many recipes exactly but some categories have TONS when trying to get to a particular one)of recipes in the menu to get to the ones i can actually craft at that time.

Comments

  • forumsareannoyingforumsareannoying
    Reactions: 2,815
    Posts: 337
    Member
    edited March 2017
    The crafting window does indeed need a revamp. Also, I think Nexon should revert to being able to buy fatigue potions with mesos. I don't know why they decided to make them obtainable only through NX, but it's clear that it has deterred many people from using the crafting system. Personally, I no longer use it because of that. It was too annoying having to wait for cooldowns and fatigue.
  • NeospectorNeospector
    Reactions: 9,860
    Posts: 2,146
    Volunteer Forum Moderator
    edited March 2017
    The crafting window does indeed need a revamp. Also, I think Nexon should revert to being able to buy fatigue potions with mesos. I don't know why they decided to make them obtainable only through NX, but it's clear that it has deterred many people from using the crafting system. Personally, I no longer use it because of that. It was too annoying having to wait for cooldowns and fatigue.

    There's lots of things wrong with the crafting system, but crafting decay probably had more to do with deterring players than fatigue.

    They'd need a full, dedicated revamp to make it worthwhile, although I think KMS is focusing more on individual areas and tweaking combat than they are on revamping systems.
    JettLuvsUMambic
  • forumsareannoyingforumsareannoying
    Reactions: 2,815
    Posts: 337
    Member
    edited March 2017
    Neospector wrote: »
    The crafting window does indeed need a revamp. Also, I think Nexon should revert to being able to buy fatigue potions with mesos. I don't know why they decided to make them obtainable only through NX, but it's clear that it has deterred many people from using the crafting system. Personally, I no longer use it because of that. It was too annoying having to wait for cooldowns and fatigue.

    There's lots of things wrong with the crafting system, but crafting decay probably had more to do with deterring players than fatigue.

    They'd need a full, dedicated revamp to make it worthwhile, although I think KMS is focusing more on individual areas and tweaking combat than they are on revamping systems.

    What do you mean by crafting decay?
    Maybe my group of friends and I are different than you and yours but most of the people I know have complained about the fatigue more than anything. Especially when it comes to crafting cubes. Just by crafting 8 cubes you will reach 200 fatigue. It takes 40 minutes to craft said cubes. Assuming you craft those 8 cubes on the first hour of reset, you would have to wait about 7 hours to be able to craft 8 more cubes. So in 1 day, assuming you are keeping track of cooldown times and whatnot, you can craft a maximum of about 24 cubes. It may seem like a lot of cubes to some people, but most people don't have time to keep up with all that + dailies, events, training, etc. The alternative is buying fatigue potions with NX of course but who actually buys those fatigue pots? Lol.