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Enduring Spirit not actually increasing DEF
Bug type: Skill error, defense calculation
Brief bug summary: Skill "Enduring Spirit" not working properly.
Description: When you use the skill "Enduring Spirit", it's supposed to increase your character's Weapon DEF by 100% but the monsters still hit you by the same amount before you had the buff active even tho the change in DEF does appear in the stats tab.
Character name: AmazingAnt
Character level: 155
Character job: Mihile
World name: Reboot
Screenshots:
With buff
Comments
https://strategywiki.org/wiki/MapleStory/Formulas#Monster.27s_Damage
http://maplestory.wikia.com/wiki/Memory_Monk Max damage it can do when your DEF is too high 3746 * 0.155 = 580.63
Min damage it can do when your DEF is too high 3746 * 0.13175 = 493.53
I'm level 85 Mihile and I'm training at sunset road Sahel 2 i just took off all my equipment and i took the sane amount of damage as if i were wearing my equipment. So what I'm concluding is that Mihile DEF mechanism as a whole is a glitch.
w/o equipment DEF:1315
with equipment DEF: 2424
Also, did you try on another class?
http://maplestory.wikia.com/wiki/Scorpion, 704 attack
http://maplestory.wikia.com/wiki/Sand_Rat, 691 attack
Max damage they can do when your DEF is too high 704 * 0.155 = 109.13
Min damage they can do when your DEF is too high 704 * 0.13175 = 92.752
Minimum defense needed to make them do minimum damage: around 550
You already have too much defense without the buff to take more than minimum damage.
My experiment:
Mihile, lv 128
At skelegon, lv 147, 3199 attack
2146 defense, average damage taken: 1000
4292 defense (Enduring Spirit active), average damage taken: 500
When defense is high enough, the lowest damage Skelegon can inflict is 3199 * 0.155 = 495.845
At Wandering Fire Raccoon (lv 161, 8296 attack)
3117 defense, average damage taken: 5000
6144 defense (Enduring Spirit active), average damage taken: 3800
When defense is high enough, the lowest damage Wandering Fire Racoon can inflict is 8296 * 0.155 = 1285.88
Enduring Spirit is working as intended, it just that Mihile gain enough defense through str and equipment alone (each point of str also give 1.5 defense) without the buff to reduce all monster damage to minimum (15.5% of their original attack) for a really really long time (monster up to to lv 150).