This bug has been fixed as of the Scheduled Game Update on 7/19/2017.
Bug type: Skill (Bowmaster's new 5th Job Skill introduced in Override: Inhuman Speed)
Brief bug summary:
Bowmaster's new 5th job skill introduced in the Override Update, "Inhuman Speed", does not function correctly. The Passive Effect does not activate correctly after two or three activations - the skill animation appears, but it does not fire anything.
More details:
After two or three activations of the Passive Effect (which is every 12 attacks while on cooldown, an afterimage is produced for 1 second), more activations of that effect will activate the skill animation, but no arrows are sent out and no damage is done, even though the criteria is met. This bug seems to only mostly occur when repeatedly hitting a single target, such as a boss.
It does not, and has never occurred in KMS. This appears to be a GMS-exclusive bug.
Steps to reproduce:
1. Summon a single monster that you can beat on for a while, such as a Dojo Dummy or a strong boss monster.
2. Activate Inhuman Speed.
3. Hold down Bowmaster's Hurricane skill to attempt to activate Inhuman Speed's Passive Effect.
4. The Passive Effect activates the first time.
5. The Passive Effect activates the second time.
6. The Passive Effect may activate the third time.
7. Any subsequent attempts after this to activate the Passive Effect will fail. It pretends like it's activating (it shows the skill effect/animation), but it's not actually sending out any arrows at all to do any damage, even though the Passive Effect criteria is met.
Reproduction Rate: 100%
Date and time of the incident: After the v186 Override Scheduled Game Update, which implemented this skill.
Bug update log:
6/21 - Scheduled Game Update: Update implemented, adding Inhuman Speed as a 5th Job skill for Bowmaster. Inhuman Speed's passive is introduced as bugged, detailed above. Bowmaster is losing out on a large amount of damage. If this bug is not fixed, a later update intending to buff Bowmaster's damage by increasing Inhuman Speed's cooldown, which increases the effectiveness of the passive effect, will have the opposite intended effect on Bowmaster's damage.
6/21 - Unscheduled Maintenance: No fix attempted. Inhuman Speed's passive is still bugged, not functioning correctly.
6/22 - Unscheduled Minor Patch: No fix attempted. Inhuman Speed's passive is still bugged, not functioning correctly.
6/22 - Unscheduled Maintenance: No fix attempted. Inhuman Speed's passive is still bugged, not functioning correctly.
6/24 - Unscheduled Maintenance: No fix attempted. Inhuman Speed's passive is still bugged, not functioning correctly.
6/26 - Unscheduled Maintenance: No fix attempted. Inhuman Speed's passive is still bugged, not functioning correctly.
6/29 - Scheduled Minor Patch: No fix attempted. Inhuman Speed's passive is still bugged, not functioning correctly.
6/29 - Unscheduled Login Server Maintenance: No fix attempted. Inhuman Speed's passive is still bugged, not functioning correctly.
7/05 - Scheduled Maintenance: No fix attempted. Inhuman Speed's passive is still bugged, not functioning correctly.
7/06 - Unscheduled Maintenance: No fix attempted. Inhuman Speed's passive is still bugged, not functioning correctly.
7/13 - Scheduled Maintenance: No fix attempted. Inhuman Speed's passive is still bugged, not functioning correctly.
7/19 - Scheduled Game Update: Fix attempted. Inhuman Speed's passive is now fixed!
Comments
Bowmasters are losing out a very large amount of damage due to this bug that is here in GMS.
It does not, and has never occurred in KMS.
Even though I did send a ticket, it would be very appreciated if a VFM could forward this bug to Nexon also.
Thank you very much for the bug report and insight.
Then again, I wondered why It wasn't proccing all the time when on cd.