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Sweetwater Set

TimmyGMSTimmyGMS
Reactions: 1,200
Posts: 24
Member, Private Tester
edited February 2018 in Suggestions, Feedback, and Requests
Hello everyone, I would like to suggest that we implement HP into the Sweetwater Set effects. Currently, the Sweetwater Set would give you a total of 195 All Stats, 103 Weapon & Magic ATT, 300 Defense, 20% HP & MP, and 30% Boss Damage after completing the entire set. As a Demon Avenger for several months now, this is extremely unfair due to the lack of main stat given from the first several "Set Items equipped". We don't gain the 20% HP & MP effect until we've completed the entire set, which is not necessary due to Arcane weapons, yet there is plenty of "All Stats" (195) for the first few set effects that benefit every class except Demon Avenger. Because of this, there isn't really much of an increase of stats for transposing Tyrant to Sweetwater. I'd like to suggest that we add a total of 50 HP with every 1 All Stats added into the same effect. So if having the 2nd set gives 25 All Stats, implement a total of 1250 HP with it, 3rd set gives 75 All Stats, implement a total of 3750 HP with it as well. The reason I am choosing 50 HP for every 1 All Stat is because we obtain 50 HP for every 1 primary stat opposed to other classes from several places, such as Root Abyss Set (Fafnir), Impenetrable Skin (Warrior's 5th job skill), and several other reasons I can explain. I want to suggest that we remove the "20% HP" given from completing the 6 Set Items Equipped if 50 HP for every 1 All Stat is added into the previous set items equipped. I'd also appreciate it if we received HP instead of all this HP%, what's the point of giving us all this HP% if we don't have any HP?

Current Sweetwater Items Equipped Set Effects: https://imgur.com/1F1al8B
My Suggestion of Sweetwater Items Equipped Set Effects: https://imgur.com/ou2fdaa

Arch_Alyssa

Comments

  • KurollKuroll
    Reactions: 1,185
    Posts: 93
    Member
    edited February 2018
    DA are op and strong as they are.. they get free % stat from sets while other doesnt. if you are at it then please add 20% all stat to gollux set and all other sets .
  • TimmyGMSTimmyGMS
    Reactions: 1,200
    Posts: 24
    Member, Private Tester
    edited February 2018
    Kuroll wrote: »
    DA are op and strong as they are.. they get free % stat from sets while other doesnt. if you are at it then please add 20% all stat to gollux set and all other sets .

    The Superior Gollux Equipment's gives a total of 20 All Stats, 1,500 HP/MP, 13% HP/MP, 35 Weapon/Magic ATT, 30% Boss Damage, and 30 Ignore Monster DEF upon completing the entire set. I believe that it is fair to Demon Avengers that we receive 13% HP/MP from the set effect due to the lack of base HP stat from the Superior Gollux Equipment itself. Using a Superior Gollux Ring, 2 Superior Gollux Pendants, and a Superior Gollux Earring will give a total of 81 All Stats and only 1000 HP without applying any Scrolls and Starforce. Because of our beginner skill "Blood Pact" and the 1000 HP is "base HP" the effect is actually halved, thus giving us a total of 500 HP which is only 10 Primary Stat, which is extremely unfair. So receiving 13% HP/MP slightly makes up for the loss of 71 Primary Stat for Demon Avengers.

    Current Superior Gollux Set Effects: https://imgur.com/2uaUpjo
    Superior Gollux Equipment Clean Stats: https://imgur.com/HSl9zU3
    Blood Pact Skill Description: https://imgur.com/CPEmehm

    Important Note: The skill description on Blood Pact is incorrect and actually means that "HP bonuses from equipment and items" confers a greater damage bonus than "Base HP".
    Flemshin