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Improving Mushroom Shrine mobs & maps

duelghostduelghost
Reactions: 1,170
Posts: 72
Member, Private Tester
edited March 2018 in Suggestions, Feedback, and Requests
Mushroom Shrine (Not the Tales questline) has plenty of obvious flaws to it:

* You have low-level Thorn, Momiji & Sakura Mushrooms that are just copypastas of Horny, Green & Orange Mushrooms. They're very low considering no class uses them for tutorial level training. Also they exist in what's suppose to be a level 16x area. They're useless.
* Almost all appropriately leveled monsters are jam packed into the a few maps and thus creating an absurdly low spawn rate. The Cloud Foxes, Field Foxes & Blue Mushdad all exist on one small platform. Which makes the quest for it extremely tedious.
* None of the monsters shown in the Monster Book are dropping their cards or familiars.
* Can we get E-mobs and E-bosses here too?
RyoMan
  1. Fix Mushroom Shrine?5 votes
    1. Yes
       80% (4 votes)
    2. No
       20% (1 vote)

Comments

  • RyoManRyoMan
    Reactions: 1,230
    Posts: 103
    Member
    edited March 2018
    I fully agree.

    Mushroomshrine need to be fixed. There are some areas not accessible anymore and an update to the Codex needs to happen. Area changes and mob updates need to happen.
  • duelghostduelghost
    Reactions: 1,170
    Posts: 72
    Member, Private Tester
    edited March 2018
    What areas aren't accessible?
  • RyoManRyoMan
    Reactions: 1,230
    Posts: 103
    Member
    edited March 2018
    Mushroomshrine Maps was totally redone. There was an area called the Cemetery that had theNinetail Fox, Cloud Fox, Bains, Zombies, NightGhost and all of the other mobs scattered around Korea Folk Town use to be housed in Mushroomshrine too. The maps have changed and certain mobs removed.
  • PirateIzzyPirateIzzy
    Reactions: 5,275
    Posts: 862
    Member
    edited March 2018
    The mushrooms are there because Hayato and Kanna still access Mushroom Shrine from Momijigaoka, and it would be stupid for them to run into level 160 monsters on the way to town.

    However, level 12 mushrooms and level 161 raccoons spawning in the same map is almost as stupid. I don't know what JMS's thought process behind that was, but they honestly have no clue how to make a good area revamp.

    I think it would also make sense for Blue Mushdad to spawn with other mushrooms (and be lower level than 170).
  • RyoManRyoMan
    Reactions: 1,230
    Posts: 103
    Member
    edited March 2018
    Great point PirateIzzy. Those mushrooms are apart of the Kanna and Hayato beginner questline.