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Check out the v.255 - The Dark Ride: Ride or DIe Patch Notes
here!
DA +flames and nebs removal feel more like a nerf.
well for the majority the flames compensation appears to be nice if you had %all stat nebs in your gear u pretty much lose nothing but gain a few additional option lines, how you guys feeling about the change?
I myself am disappointed in this here, they combined all sources of hp or mp and give additional options to both sides at a lower rate which is horrible to us demon types:
[A] Nebulite (Max HP: +3%) = Max HP (5), Max MP (5), Jump (6)
[A] Nebulite (Max HP: +4%) = Max HP (5), Max MP (5), Jump (6)
How about 1 line options at HP(6) or a combo of hp(5) and WA(1-2) lol, i guess it is set up so u hate your additional options and have to start from scratch prety much, i spent a lot of moolah on nebs to be disapointed like this =(
Comments
So all the decent skills are now being taken from us...
Dig the knife in a bit more deeper the game will soon be declining even more now...
I can't wait to see the Frenzy totem getting rekt
no it was mentioned, u get 140 node "shards" i cried cause when i 1st read it i thought it was 140 nodestones and went and bought 10 decent sharp eye nebs at 1b per and now feel like an idiot sad day, this change took the wind out of my sail, now i am depressed =(
it actually is not SOOOO good, the only additional option anyone needs to care about for a weapon is getting + wa(6-7) or +ma(6-7) if u r a magic class for an outrageous 150wa/ma+ on an umbra weapon if u happen to get a little extra bonus boss or all damage on top of it then u r one happy camper.
Only a god tier hacker or GM can have the decent speed infusion nebulite because it's a S rank nebulite and is unobtainable by normal means.
Some of the VFMs brought up Demon Avenger in terms of compensation a while ago. I personally did not.
Truthfully there's not really a way to satisfy every single player across every single server. The issue I brought up was about Reboot and how %damage is valued less than normal servers, for example.
My personal advice would be to start stocking up on Nebulites (especially since fusion tickets are now 1 meso) to mitigate any nerf you might be expecting, as they'll be converted to flames for you to reroll. That was also part of the compensation.
No plans to stock up here since Nexon never got around to making it so boxes actually dropped in the Arcane River, drop rates elsewhere are bad and the tier up rate is something awful like a 15% chance. I'll just have to be satisfied with the 41 eternal flames I get, though I'm not looking forward to even more rng considering how bad my luck normally is. Flames having ranged values is going to make for so very salty rolls.
I really do hope flames end up being as good as people claim; I don't want to be on the forums or Discord if things go poorly.
"For all equipment that had Bonus Stats previously in EMS and had a Scissors count restriction, the scissor count restriction will be removed."
Idk anymore about this patch, I need more information on whats going to happen. how will it look. etc..
They will follow the green text format. And regarding scissor count restriction being removed on items in EMS, it might hint we are getting a Tier 7 flames with crafting with no scissor count (which was a turn off long time ago when I talked about flames.) What we are complaining now is that some items are being poorly compensated and they are going to feel weaker due to rings and other non flammables losing there Nebs without a replacement stat and that some Nebulite results cannot be replicated as a Bonus Stat.
You should not waste time buying those Fusion tickets even if it's only 1 meso. Mainly because the chance to get A nebs from fusing B is low, then the chance to get 3-4% all stats or 20/25% boss neb is low as well. Then you only pay for meso rank D and C nebs.
Atm, I have 7 rank B nebs, one 25% boss neb equipped on Shield, 5 4% all stats nebs from equipments which can't be flamed, 17 A neb not mentionned which are in inventory. So i can earn 168 Eternal Rebirth Flames.
Unless getting tier 6 on %dmg, %boss AND attack on Arcane weapon, considering that certain equips can't be flamed, Bonus Stats are a bit worse than nebulites finally ... not counting flat attack and main we can potentially get on armors, but still... Talking for end game players. Don't think im one of them because i'm at 33k STR buffed as Hero.
If i come back on arcane weapon, supposely you can get tier 6 on %boss (12%BD), %damage (6%dmg) and ATT (135-142 att on non-mage weapon), does this 135-142 att gain justify the lost of 32% boss?
Finally, there are like 8 equips that can't have Bonus Stats (4 rings, badge, emblem, heart and shoulder), so you basically lose 32% all stats from these 4% all stats nebs, so you need to get 16 armors/accessories with 6% all stats (extra 2% from 4%) Bonus Stat to gain your 32% back. You may be lucky to get tier 7 which is rare to get. You will also want get a good flat stat tier, not just % all stats, so it may take some time to get some decent/perfect lines.
no idea but they should make it account tradable at the very least
damn so no assurance? and also the fragments my mules have em, and i cant transfer em