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Check out the v.256 - The Dark Ride: Limbo Patch Notes
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Decent kishin
Kishin currently increases by 70% the amount of mobs in the map, and decreases the respaw time to 3s.
The decent kishin would start by increasing 30% the amount of mobs and would have the same 3s of respaw, at level 1, and lv 25 would increase by 50% the amount of mobs and would have the same 3s of respaw.
Currently after lv 200 , make money in reboot is very difficult because even killing the mobs in 1 hit, which requires a high range, the amount of mesos that they drop is low, therefore it is necessary for the player to have a meso gear, it would cost about 3b ~ 5b to make one.
But players arriving on the arcane river can not farm to make the character stronger, and still need to make the meso gear.
So most players create a secondary character, a kanna to farm. For even with the meso gear and killing the monsters in 1 hit, without a kanna the mesos rate in arcane river is low compared to the amount of mesos that the player needs to evolve.
A lv 240 with 100% mesos in arcana without kishin does in average 150m / h, while the same player with kishin reaches 400m / h. A good average for the start (lv 200) would be 150m / h, but a lv 220+ needs a lot more mesos to evolve in the game.
There is also the fact that classes currently clean the map very fast and having to wait about 2-3 seconds until the mobs respawn which leaves the gameplay very slow and tedious.
I think this is a wrong mechanic because the progression of the game should be focused on the main character, so the decent kishin would help because you would have a good progression in the main character, without needing 2 computers.
This would also alleviate the amount of online players on the servers.
I believe that this would be the best solution that would please the players and would not adversely affect the game.
Comments
We need this!
People have talked about having a frenzy totem becoming buyable for mesos in reboot as another option and I think this could also work if the monster spawn rates were adjusted to be the same as kishin instead of an actual frenzy totem.
Or else rework kishin away entirely (since it needs to be readjusted to help the normal servers anyways) and make a benefit of playing on reboot the increase (to kishin level) spawn rates.
Reboot really need this. We already have decent holy symbol, now we just need decent kishin. Players that can't have kishin all the time are left behind, just like with HS back in the day.
This would also help the game to be more friendly to new players.
yes ,i imagine the disappointment of new players knowing that their best option is to create a suicide kanna =/.
by the time they reach to 200, they wont be new players. I do agree Reboot needs a more efficient way to farm but I would suggest not using the "new player" argument.
players reach level 200 in 1 week, this isn't a new player?
cause you only need 2 computers when you reach vanishing journey, otherwise people just farm on a kanna
In my opinion a lv 200 can be a new player, i have a guild and most people reach lv 200 and know nothing about the game.