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Ursus causes crashes after certain attacks
Comments
Bug type: Gameplay - Crashes Client
Brief bug summary:
During the fight against Ursus, the game client crashes after Ursus grabs a player(s) by either paw or mouth.
More details:
When Ursus grabs a player by either mouth or paw, all players in the map have their clients crash after a few seconds of being grabbed. This happened in my first run with a large group and in the next 2 runs with just 3 people.
I'm not entirely sure of the exact cause but I know for sure it involves getting grabbed.
Sometimes the crash doesn't occur. At one instance I was the only one that didn't crash when someone else got grabbed. Everyone else crashed from that instance though.
Steps to reproduce:
1. Enter Ursus battle.
2. Take off about 20% of his HP off.
3. Get grabbed by one of Ursus's attacks.
Expected Result:
The fight continues and the grab attack goes through without any issues.
Observed Result:
Potentially up to everyone in the Ursus battle ends up with the client crashing after a few seconds.
Character name: AschenW07
Character level: 218
Character job: Thunder Breaker
World name: Reboot
Date and time of the incident: October 19, 2016 between 10:15 PM - 11:00 PM PST.
We were finally able to record an instance of this bug occurring during a run:
The first round of crashes happen to 3 players at around 2:50, as Ursus ends the "eating" attack (you can see this user's party leader disconnecting in the chat). The second round of crashes occur at 3:44, as Ursus uses the grabbing attack; all remaining players in the map crashed.
We've realized that not all of Ursus's grab attacks still cause the client to crash, however the frequency of these attacks makes this an unavoidable problem in all runs at the moment. From what we've seen so far, the crashes seem to occur at a random chance during grab attacks.
Character name: RayKuda
Character level: 217
Character job: Hero
World name: Broa
Date and time of the incident:10/21/2016 7:25 PM PST
On the last run I attacked him while eaten and it crashed after getting chewed.
10/21: Today I got eaten 3 times in the first 2 runs which resulted in no crashes. 2 poops and 1 toss.
On the 3rd run I attacked him while eaten(poop) but I didn't crash .
However when I got eaten again in that run I didn't attack and he chewed me which resulted in a crash.
Seems like chewing consistently results in a crash.
-----------------
10/22: Still going in solo. Was pooped out a lot and tossed 4 times(Shade Link Skill saved me twice). In one run I died due to sand. No crashes occurred.
Getting pooped out seems to not result in a crash?
From what we have so far the direction he's facing when someone is grabbed might be related? I think it's when she's facing right. Was unable to to test it today due to rng.
and someone attacks ursus to drop you
i cant really test for sure cuz i can only ursus so many times a day
Run #1: The game crashes after Ursus "chews" on a player (at ~5:10).
Run #2: The game crashes after Ursus "chews" on a player (at ~2:37).
Run #3: The game crashes as Ursus gets ready to toss players up in the air after a mouth grab (at ~0:57).
As you can see, not all grabs will cause client crashes, though they are common enough that it's a problem in every run since patch v.177. These will probably be the last of my proof videos as even testing Ursus has become an overly frustrating ordeal. I can only hope that it gets fixed within the next few weeks.
Aprox. 23:00 EST
1. When the chewing occurs the crashes happen right at the end of the chewing which is when Ursus spits the player(s) out onto the ground.
2. In the last crash of the first vid from Astrosnot, Ursus makes the sound where his paw grab is broken and lets go of a grabbed player. In that video since no player was actually within grab range Ursus immediately did the sound and action of letting go which was then followed up with a crash.
Tossing seems to crash less people compared to chewing?
Not sure how to explain why it doesn't always crash.
Also no clue why pooping doesn't cause a crash at all.
I wonder if Chaos Zakum has this issue as well. CZak is suppose to have a grab attack similar to Ursus when fighting in large parties though I've never seen him actually do it.
I guess I should also mention that the client hard crashes for me when it happens. Just instantly ends without the computer trying to wait for a response and attempting to repair it.
[flash=]
[flash=]
im pretty sure its not the action it self
its the attack while someone is in the death grip or in the mouth
so lets say player a in in the grip
and player b attacks the hand to make him drop
after you attack to make him drops you is when we dc everytime
im starting to think its high % pdr or boss%
after reading
http://forums.maplestory.nexon.net/discussion/3286/external-config-file-for-remote-effects-off-please#latest
im also wondering if the fact that remote features are gone from settings could be the reason why so many bosses are bugged