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Check out the v.256 - The Dark Ride: Limbo Patch Notes
here!
[Request] Optimization and Clean-up of The Game
I would like to suggest an optimization/clean-up of the game.
Now; it was asked/requested many times already but i have a suggestion on how to execute it this time!
Make a separate
Huge Optimization and clean-up of the Client and game's database and files,
what do i mean by that ?
Just make a separate patch and work on it as much as possible in the background or on the-side.
Make it separate from the KMS and Non-KMS Updates, so this patch will not have a
Dead-Line and could be worked on as much as needed to iron out and fix all of the bugs and the messed up code and whatever else is clogging up global maplestory' client.
Try to clean up all of game's database, client, unused stuff that resides in the client like; S-Rank Nebulites and other CMS/TMS stuff.
Just work on it as much as possible and as much as needed take all the time that you need with this patch.
With the help of
not having a deadline (or the lack of not having a deadline) Unlike kms or non-kms updates you could take as much time as you need to fix everything that is wrong, miscoded, etc and once it's done just apply it to GMS and we will hopefully have a bug-free, smooth running client.
That's my request to the Global MapleStory Developer Team.
Comments
You know how sometimes we get bugs fixed, and then the fix comes undone at the next major patch? Or text that was already in English goes back to Korean?
This leads me to believe that whatever Nexon uses for code version management (software and/or procedures) is very flawed. And is definitely unsuitable for anything like what you describe. There would be no practical way to merge this "side project", once it's "done" (are such things ever truly completed?) back into the main development tree without the whole game breaking down.
i get what you are saying and it's definitely a possibility, but that still doesn't mean that nexon america/the korean global maplestory dev-team; should just throw their hands up in the air and give up on trying to fix GLOBAL MapleStory. (we still got a lot of stuff to fix/add/re-work)
i can make a WHOLE LIST of what needs to be added/re-worked/fixed in Global MapleStory. :P
but the thing is; it won't need to take a week+ since they aren't taking down the main game to optimize/work on it but rather, making a separate patch on the-side (in a separate client) and working on that as much as possible to iron out all the bugs, glitches and everything else until it's completely polished before porting that over to the main game/client.
i've mentioned it here: "Just make a separate patch and work on it as much as possible in the background or on the-side."
And now we're stuck in this situation where we just keep adding recycled code on top of our legacy code and hope it doesn't blow up. And there is really no long term plan. The standard protocol seems to just consist of band aid fixing surface problems as soon as they come up. It isn't surprising, we are extremely faint on the revenue radar so naturally there is nothing more we get beyond localisation. I highly doubt what you're suggesting would get a single nodding head in the board room meetings at nexon HQ.
Even so, the whole situation is deeply convoluted. KMS pretty much does its own thing and is blind to any changes made to other regions. This causes a TON of problems from glitches to class exploits to equipments being abrogated. I don't really see a clear solution to this as far as GMS is concerned, we've already committed to being the dump of the maple world so even if KMS annexation could solved this whole mess in one fell swoop, it is out of the picture.
We just have to make the best of our situation and hope we don't become the next MapleSEA.
Now if this were to happen we would lose a lot of content, including some classes, but if that content was added at the cost of stability of the client, I hate to say that (imo) it never should have been allowed to be created in the first place. I would personally support a 1:1 KMS conversion even if it meant we had to skip a patch season or two.
MMOs are in a constant state of decay, new life has to be breathed into it or else players drop out of the game. I think it would benefit all versions of Maplestory to have one game that all the development teams contribute towards. This is easier said than done, but I personally think this is what needs to be done.