Class: Paladin
Magic Elemental Beam Attack. ( kinda what the leader of the dawnwarriors had for his 4th skill.
510% Damage, 20% Boss Damage, 7 lines of attacks. 5 mobs vs 1 Boss.
What's a (dark) knight without a (dark) horse? let's make him one.
This skill works like I/L Frozen Orb, but larger, better, and much more menacing.
Class: Dark Knight
Name: The Shadow Rider
Description: You're the knight of darkness. Call for your inner darkness that takes the form of a shadow knight with a shadow horse, to inflict continuous damage on enemies. The knight slows significantly when it encounters an enemy.
Max level:
MP cost: 500, For 15 seconds, summon a horse-riding shadow knight that deal 2 lines of 800% damage to up to 15 enemies. If Sacrifice or Final Pact is activated: The knight will do 30% more damage against bosses and ignores 100% of the enemy's DEF. Cooldown: 30 seconds
Skill Name: Persevering Light
Skill Type: Passive for Royal Guard
Skill Description: Upon losing stacks of guard, increase damage and defense by [1 stack] 20%, [2 stack] 40%, [3 stack] 60%, [4 stack] 80%, [5 stack] 100% for 12 seconds per stack lost. Cooldown of next Royal Guard is reduced by 2 seconds.
Skill Name: Gatling Blackblob
Skill Type: Summon
Skill Description: Summon Blackblob, a gatling gun wielding octopus for 30 seconds. Creates a hailstorm of bullets (AoE, think Dark Flare but EVERYTHING is damaged in it) that deals 10 lines of 400% damage every second. 90 second cooldown.
Class: Bishop
Skill name: Holy Dragon Rider.
Required Level: 5th Job
Skill description: Flies on Bahamut, breathing Holy Light at enemies. To breath Light, hold down this skill key while riding the dragon. Also Can use Big Bang while flying and Dash.
Level 1: Rides Bahamut for 10 sec Invincible while riding. Attacks 10 enemies at 450% Damage every 0.3 sec 7 times. Consumes 50 MP per attack. Cooldown: 240 sec
Level 1: Duration 45 seconds (Leveling up the node increases duration up to 60 seconds)
Cooldown: 85 seconds (Leveling up the node decreases cooldown for a max of 60 seconds)
Effects and attacks multiple Enemies
Class: Fire/Poison Mage
Skill: Poison Ignition
Description: Infuses Poison clouds with fire magic, temporarily dealing extra damage and allowing them to leave Walls of Fire (Ignite Skill) when erupted.
Duration increases by 1 second per 3 levels, Final Damage increases by 1% per level.
Level 1:
Duration: 10 seconds | MP Cost: 700 | Cooldown: 60 seconds
Mist Eruption Leaves Walls of Fire (Ignite Skill) when erupted.
Mist Eruption's Final Damage increased by 21% (Additive)
This applies to both Poison Nova and Poison Mist.
Level 30:
Duration: 20 seconds | MP Cost: 700 | Cooldown: 60 seconds
Mist Eruption Leaves Walls of Fire (Ignite Skill) when erupted.
Mist Eruption's Final Damage increased by 50% (Additive)
This applies to both Poison Nova and Poison Mist.
Comments
Mihile's old laser, before the revamp?
I could see that fitting Paladin
This skill works like I/L Frozen Orb, but larger, better, and much more menacing.
Class: Dark Knight
Name: The Shadow Rider
Description: You're the knight of darkness. Call for your inner darkness that takes the form of a shadow knight with a shadow horse, to inflict continuous damage on enemies. The knight slows significantly when it encounters an enemy.
Max level:
MP cost: 500, For 15 seconds, summon a horse-riding shadow knight that deal 2 lines of 800% damage to up to 15 enemies. If Sacrifice or Final Pact is activated: The knight will do 30% more damage against bosses and ignores 100% of the enemy's DEF. Cooldown: 30 seconds
Skill Name: Persevering Light
Skill Type: Passive for Royal Guard
Skill Description: Upon losing stacks of guard, increase damage and defense by [1 stack] 20%, [2 stack] 40%, [3 stack] 60%, [4 stack] 80%, [5 stack] 100% for 12 seconds per stack lost. Cooldown of next Royal Guard is reduced by 2 seconds.
Skill Name: Gatling Blackblob
Skill Type: Summon
Skill Description: Summon Blackblob, a gatling gun wielding octopus for 30 seconds. Creates a hailstorm of bullets (AoE, think Dark Flare but EVERYTHING is damaged in it) that deals 10 lines of 400% damage every second. 90 second cooldown.
Skill name: Holy Dragon Rider.
Required Level: 5th Job
Skill description: Flies on Bahamut, breathing Holy Light at enemies. To breath Light, hold down this skill key while riding the dragon. Also Can use Big Bang while flying and Dash.
Level 1: Rides Bahamut for 10 sec Invincible while riding. Attacks 10 enemies at 450% Damage every 0.3 sec 7 times. Consumes 50 MP per attack. Cooldown: 240 sec
Level 1: Duration 45 seconds (Leveling up the node increases duration up to 60 seconds)
Cooldown: 85 seconds (Leveling up the node decreases cooldown for a max of 60 seconds)
Effects and attacks multiple Enemies
Level 25: Duration 60 seconds
Cooldown: 60 seconds
Effects and attacks multiple Enemies
[flash=]
Skill: Poison Ignition
Description: Infuses Poison clouds with fire magic, temporarily dealing extra damage and allowing them to leave Walls of Fire (Ignite Skill) when erupted.
Duration increases by 1 second per 3 levels, Final Damage increases by 1% per level.
Level 1:
Duration: 10 seconds | MP Cost: 700 | Cooldown: 60 seconds
Mist Eruption Leaves Walls of Fire (Ignite Skill) when erupted.
Mist Eruption's Final Damage increased by 21% (Additive)
This applies to both Poison Nova and Poison Mist.
Level 30:
Duration: 20 seconds | MP Cost: 700 | Cooldown: 60 seconds
Mist Eruption Leaves Walls of Fire (Ignite Skill) when erupted.
Mist Eruption's Final Damage increased by 50% (Additive)
This applies to both Poison Nova and Poison Mist.